Add FindMetastamp, etc housekeeping
This commit is contained in:
@@ -2,8 +2,9 @@
|
||||
|
||||
#include "app/gfx/bitmap.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/rom.h"
|
||||
#include "app/gui/canvas.h"
|
||||
#include "app/rom.h"
|
||||
|
||||
|
||||
namespace yaze {
|
||||
namespace app {
|
||||
@@ -16,10 +17,10 @@ void Inventory::Create() {
|
||||
}
|
||||
PRINT_IF_ERROR(BuildTileset())
|
||||
for (int i = 0; i < 0x500; i += 0x08) {
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom_.toint16(i + kBowItemPos)));
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom_.toint16(i + kBowItemPos + 0x02)));
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom_.toint16(i + kBowItemPos + 0x04)));
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom_.toint16(i + kBowItemPos + 0x08)));
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom()->toint16(i + kBowItemPos)));
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom()->toint16(i + kBowItemPos + 0x02)));
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom()->toint16(i + kBowItemPos + 0x04)));
|
||||
tiles_.push_back(gfx::GetTilesInfo(rom()->toint16(i + kBowItemPos + 0x08)));
|
||||
}
|
||||
const int offsets[] = {0x00, 0x08, 0x800, 0x808};
|
||||
auto xx = 0;
|
||||
@@ -63,13 +64,13 @@ void Inventory::Create() {
|
||||
}
|
||||
bitmap_.Create(256, 256, 128, data_);
|
||||
bitmap_.ApplyPalette(palette_);
|
||||
rom_.RenderBitmap(&bitmap_);
|
||||
rom()->RenderBitmap(&bitmap_);
|
||||
}
|
||||
|
||||
absl::Status Inventory::BuildTileset() {
|
||||
tilesheets_.reserve(6 * 0x2000);
|
||||
for (int i = 0; i < 6 * 0x2000; i++) tilesheets_.push_back(0xFF);
|
||||
ASSIGN_OR_RETURN(tilesheets_, rom_.Load2bppGraphics())
|
||||
ASSIGN_OR_RETURN(tilesheets_, rom()->Load2bppGraphics())
|
||||
Bytes test;
|
||||
for (int i = 0; i < 0x4000; i++) {
|
||||
test_.push_back(tilesheets_[i]);
|
||||
@@ -78,9 +79,9 @@ absl::Status Inventory::BuildTileset() {
|
||||
test_.push_back(tilesheets_[i]);
|
||||
}
|
||||
tilesheets_bmp_.Create(128, 0x130, 64, test_);
|
||||
palette_ = rom_.GetPaletteGroup("hud")[0];
|
||||
palette_ = rom()->GetPaletteGroup("hud")[0];
|
||||
tilesheets_bmp_.ApplyPalette(palette_);
|
||||
rom_.RenderBitmap(&tilesheets_bmp_);
|
||||
rom()->RenderBitmap(&tilesheets_bmp_);
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
|
||||
@@ -14,9 +14,8 @@ namespace zelda3 {
|
||||
constexpr int kInventoryStart = 0x6564A;
|
||||
constexpr int kBowItemPos = 0x6F631;
|
||||
|
||||
class Inventory {
|
||||
class Inventory : public SharedROM {
|
||||
public:
|
||||
void SetupROM(ROM& rom) { rom_ = rom; }
|
||||
auto Bitmap() const { return bitmap_; }
|
||||
auto Tilesheet() const { return tilesheets_bmp_; }
|
||||
auto Palette() const { return palette_; }
|
||||
@@ -26,8 +25,6 @@ class Inventory {
|
||||
private:
|
||||
absl::Status BuildTileset();
|
||||
|
||||
ROM rom_;
|
||||
|
||||
Bytes data_;
|
||||
gfx::Bitmap bitmap_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user