cleanup spc700 and add todos
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@@ -41,6 +41,7 @@ absl::Status OverworldEditor::Update() {
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gfx_group_editor_.InitBlockset(tile16_blockset_bmp_);
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all_gfx_loaded_ = true;
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} else if (!rom()->isLoaded() && all_gfx_loaded_) {
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// TODO: Destroy the overworld graphics canvas.
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// Reset the editor if the ROM is unloaded
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Shutdown();
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all_gfx_loaded_ = false;
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@@ -226,8 +227,9 @@ void OverworldEditor::DrawOverworldMapSettings() {
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ImGui::SetNextItemWidth(100.f);
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ImGui::Combo("##World", &game_state_, kGamePartComboString, 3);
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// TODO: Make enable grid bool change the current canvas.
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TableNextColumn();
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ImGui::Checkbox("Show grid", &opt_enable_grid); // TODO
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ImGui::Checkbox("Show grid", &opt_enable_grid);
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ImGui::EndTable();
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}
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}
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@@ -521,14 +523,13 @@ void OverworldEditor::DrawTileSelector() {
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ImGuiTabBarFlags_FittingPolicyScroll)) {
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if (ImGui::BeginTabItem("Tile16")) {
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gui::BitmapCanvasPipeline(blockset_canvas_, tile16_blockset_bmp_, 0x100,
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(8192 * 2), 0x20, map_blockset_loaded_, true,
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1);
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(8192 * 2), 0x20, map_blockset_loaded_, true,
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1);
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Tile8")) {
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if (ImGui::BeginChild("##tile8viewer",
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ImGui::GetContentRegionAvail(), true,
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ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
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if (ImGui::BeginChild("##tile8viewer", ImGui::GetContentRegionAvail(),
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true, ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
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DrawTile8Selector();
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}
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ImGui::EndChild();
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@@ -536,8 +537,8 @@ void OverworldEditor::DrawTileSelector() {
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}
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if (ImGui::BeginTabItem("Area Graphics")) {
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gui::BitmapCanvasPipeline(current_gfx_canvas_, current_gfx_bmp_, 256,
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0x10 * 0x40, 0x20, overworld_.isLoaded(), true,
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3);
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0x10 * 0x40, 0x20, overworld_.isLoaded(), true,
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3);
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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@@ -557,13 +558,13 @@ absl::Status OverworldEditor::LoadGraphics() {
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// Create the area graphics image
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gui::BuildAndRenderBitmapPipeline(0x80, 0x200, 0x40,
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overworld_.AreaGraphics(), *rom(),
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current_gfx_bmp_, palette_);
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overworld_.AreaGraphics(), *rom(),
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current_gfx_bmp_, palette_);
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// Create the tile16 blockset image
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gui::BuildAndRenderBitmapPipeline(0x80, 0x2000, 0x80,
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overworld_.Tile16Blockset(), *rom(),
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tile16_blockset_bmp_, palette_);
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overworld_.Tile16Blockset(), *rom(),
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tile16_blockset_bmp_, palette_);
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map_blockset_loaded_ = true;
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// Copy the tile16 data into individual tiles.
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@@ -653,10 +654,10 @@ absl::Status OverworldEditor::DrawExperimentalModal() {
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&tile32_configuration_filename_);
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ImGui::SameLine();
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gui::FileDialogPipeline("ImportTile32Key", ".DAT,.dat\0", "Tile32 Hex File",
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[this]() {
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tile32_configuration_filename_ =
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ImGuiFileDialog::Instance()->GetFilePathName();
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});
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[this]() {
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tile32_configuration_filename_ =
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ImGuiFileDialog::Instance()->GetFilePathName();
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});
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if (ImGui::Button("Load Prototype Overworld with ROM graphics")) {
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RETURN_IF_ERROR(LoadGraphics())
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