cleanup spc700 and add todos
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@@ -7,7 +7,7 @@
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#include <string>
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#include <vector>
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#include "app/emu/cpu.h"
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#include "app/emu/cpu/cpu.h"
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#include "app/emu/memory/memory.h"
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#include "app/emu/video/ppu.h"
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#include "app/gfx/snes_palette.h"
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@@ -147,7 +147,7 @@ class DungeonObjectRenderer : public SharedROM {
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int i = 0;
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while (true) {
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uint8_t opcode = cpu.FetchByte();
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uint8_t opcode = cpu.ReadByte(cpu.PC);
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cpu.ExecuteInstruction(opcode);
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cpu.HandleInterrupts();
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@@ -156,7 +156,7 @@ class DungeonObjectRenderer : public SharedROM {
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}
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i++;
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UpdateObjectBitmap();
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// UpdateObjectBitmap();
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}
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}
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