refactor(docs): standardize warning messages and update documentation formatting
- Replaced "⚠️ ISSUE" with "Warning: ISSUE" for consistency across dependency architecture documentation.
- Removed checkmarks from completed items in various documents to maintain uniformity in status representation.
- Enhanced clarity by ensuring all sections follow a consistent formatting style.
Benefits:
- Improves readability and consistency in documentation, making it easier for contributors to understand the project's status and issues.
- Aligns with the overall documentation style, fostering a more professional appearance across all documents.
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@@ -23,17 +23,17 @@ The proposed architecture organizes the codebase into two distinct layers: **Fou
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/src
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├── core/ (NEW) 📖 Project model, Asar wrapper, etc.
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├── gfx/ (MOVED) 🎨 Graphics engine, backends, resource management
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├── zelda3/ (MOVED) 🎮 Game-specific data models and logic
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├── util/ (EXISTING) 🛠️ Low-level utilities (logging, file I/O)
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├── zelda3/ (MOVED) Game Game-specific data models and logic
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├── util/ (EXISTING) Low-level utilities (logging, file I/O)
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│
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├── app/ (REFACTORED) 🖥️ Main GUI Application
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│ ├── controller.cc (MOVED) 🕹️ Main application controller
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├── app/ (REFACTORED) Main GUI Application
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│ ├── controller.cc (MOVED) Main application controller
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│ ├── platform/ (MOVED) 윈도우 Windowing, input, platform abstractions
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│ ├── service/ (MOVED) 🤖 gRPC services for automation
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│ ├── service/ (MOVED) AI gRPC services for automation
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│ ├── editor/ (EXISTING) 🎨 Editor implementations
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│ └── gui/ (EXISTING) 🖼️ Shared ImGui widgets
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│ └── gui/ (EXISTING) Shared ImGui widgets
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│
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└── cli/ (EXISTING) ⌨️ z3ed Command-Line Tool
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└── cli/ (EXISTING) z3ed Command-Line Tool
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```
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## 3. Detailed Refactoring Plan
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