Overworld housekeeping
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@@ -44,9 +44,9 @@ class Overworld {
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void FetchLargeMaps();
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void LoadOverworldMap();
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int gameState = 1;
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bool isLoaded = false;
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uchar mapParent[160];
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int game_state_ = 1;
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uchar map_parent_[160];
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bool is_loaded_ = false;
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ROM rom_;
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OWMapTiles map_tiles_;
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