Overworld housekeeping
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@@ -83,7 +83,7 @@ void Overworld::LoadAreaInfo() {
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sprite_graphics_[0] = z3data[core::overworldSpriteset + parent_ + 128];
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sprite_graphics_[1] = z3data[core::overworldSpriteset + parent_ + 128];
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sprite_graphics_[2] = z3data[core::overworldSpriteset + parent_ + 128];
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sprite_palette_[0] = z3data[core::overworldSpritePalette + parent_ + 128];
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sprite_palette_[1] = z3data[core::overworldSpritePalette + parent_ + 128];
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sprite_palette_[2] = z3data[core::overworldSpritePalette + parent_ + 128];
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@@ -106,7 +106,7 @@ void Overworld::LoadAreaInfo() {
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void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
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OWMapTiles& map_tiles) {
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if (large_map_) {
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this->parent_ = map_parent[index_];
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parent_ = map_parent[index_];
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if (parent_ != index_ && !initialized_) {
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if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
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@@ -151,22 +151,22 @@ void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
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}
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void OverworldMap::BuildTileset(int gameState) {
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int indexWorld = 0x20;
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int index_world = 0x20;
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if (parent_ < 0x40) {
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indexWorld = 0x20;
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index_world = 0x20;
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} else if (parent_ >= 0x40 && parent_ < 0x80) {
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indexWorld = 0x21;
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index_world = 0x21;
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} else if (parent_ == 0x88) {
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indexWorld = 36;
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index_world = 36;
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}
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// Sprites Blocksets
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staticgfx[8] = 115 + 0;
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staticgfx[9] = 115 + 1;
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staticgfx[10] = 115 + 6;
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staticgfx[11] = 115 + 7;
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static_graphics_[8] = 115 + 0;
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static_graphics_[9] = 115 + 1;
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static_graphics_[10] = 115 + 6;
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static_graphics_[11] = 115 + 7;
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for (int i = 0; i < 4; i++) {
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staticgfx[12 + i] =
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static_graphics_[12 + i] =
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(uchar)(rom_.data()[core::sprite_blockset_pointer +
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(sprite_graphics_[gameState] * 4) + i] +
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115);
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@@ -174,45 +174,46 @@ void OverworldMap::BuildTileset(int gameState) {
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// Main Blocksets
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for (int i = 0; i < 8; i++) {
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staticgfx[i] =
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rom_.data()[core::overworldgfxGroups2 + (indexWorld * 8) + i];
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static_graphics_[i] =
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rom_.data()[core::overworldgfxGroups2 + (index_world * 8) + i];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)] != 0) {
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staticgfx[3] = rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)];
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static_graphics_[3] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1] != 0) {
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staticgfx[4] =
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static_graphics_[4] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2] != 0) {
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staticgfx[5] =
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static_graphics_[5] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3] != 0) {
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staticgfx[6] =
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static_graphics_[6] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3];
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}
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// Hardcoded overworld GFX Values, for death mountain
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if ((parent_ >= 0x03 && parent_ <= 0x07) ||
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(parent_ >= 0x0B && parent_ <= 0x0E)) {
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staticgfx[7] = 89;
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static_graphics_[7] = 89;
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} else if ((parent_ >= 0x43 && parent_ <= 0x47) ||
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(parent_ >= 0x4B && parent_ <= 0x4E)) {
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staticgfx[7] = 89;
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static_graphics_[7] = 89;
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} else {
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staticgfx[7] = 91;
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static_graphics_[7] = 91;
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}
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// TODO: PSEUDO VRAM DATA HERE
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uchar* currentmapgfx8Data = rom_.GetVRAM().GetGraphicsData();
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// TODO: PUT GRAPHICS DATA HERE
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uchar const* allgfxData = rom_.GetMasterGraphicsBin();
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uchar const* all_gfx_data = rom_.GetMasterGraphicsBin();
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 2048; j++) {
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uchar mapByte = allgfxData[j + (staticgfx[i] * 2048)];
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uchar mapByte = all_gfx_data[j + (static_graphics_[i] * 2048)];
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switch (i) {
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case 0:
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case 3:
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@@ -235,8 +236,8 @@ void OverworldMap::BuildTiles16Gfx(int count) {
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auto yy = 0;
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auto xx = 0;
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for (auto i = 0; i < count; i++) // number of tiles16 3748?
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{
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// number of tiles16 3748?
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for (auto i = 0; i < count; i++) {
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// 8x8 tile draw
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// gfx8 = 4bpp so everyting is /2F
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auto tiles = tiles16_[i];
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@@ -259,6 +260,7 @@ void OverworldMap::BuildTiles16Gfx(int count) {
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}
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}
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}
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// map,current
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void OverworldMap::CopyTile(int x, int y, int xx, int yy, int offset,
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gfx::TileInfo tile, uchar* gfx16Pointer,
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@@ -311,9 +313,9 @@ void OverworldMap::CopyTileToMap(int x, int y, int xx, int yy, int offset,
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void OverworldMap::CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr,
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uchar* sourcebmpPtr) {
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int sourcePtrPos = ((tile - ((tile / 8) * 8)) * 16) +
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((tile / 8) * 2048); // (sourceX * 16) + (sourceY * 128)
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auto sourcePtr = sourcebmpPtr;
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int source_ptr_pos = ((tile - ((tile / 8) * 8)) * 16) +
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((tile / 8) * 2048); // (sourceX * 16) + (sourceY * 128)
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auto source_ptr = sourcebmpPtr;
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int destPtrPos = (x + (y * 512));
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auto destPtr = destbmpPtr;
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@@ -321,7 +323,7 @@ void OverworldMap::CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr,
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for (int ystrip = 0; ystrip < 16; ystrip++) {
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for (int xstrip = 0; xstrip < 16; xstrip++) {
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destPtr[destPtrPos + xstrip + (ystrip * 512)] =
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sourcePtr[sourcePtrPos + xstrip + (ystrip * 128)];
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source_ptr[source_ptr_pos + xstrip + (ystrip * 128)];
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}
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}
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}
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