Overworld housekeeping

This commit is contained in:
Justin Scofield
2022-07-19 19:16:58 +00:00
parent 4961e02317
commit 88b6fa5b00
4 changed files with 62 additions and 61 deletions

View File

@@ -24,10 +24,10 @@ void Overworld::Load(ROM &rom) {
auto size = tiles16.size(); auto size = tiles16.size();
for (int i = 0; i < core::NumberOfOWMaps; i++) { for (int i = 0; i < core::NumberOfOWMaps; i++) {
overworld_maps_[i].BuildMap(size, gameState, mapParent, map_tiles_); overworld_maps_[i].BuildMap(size, game_state_, map_parent_, map_tiles_);
} }
isLoaded = true; is_loaded_ = true;
} }
ushort Overworld::GenerateTile32(int i, int k, int dimension) { ushort Overworld::GenerateTile32(int i, int k, int dimension) {
@@ -162,15 +162,15 @@ void Overworld::DecompressAllMapTiles() {
void Overworld::FetchLargeMaps() { void Overworld::FetchLargeMaps() {
for (int i = 128; i < 145; i++) { for (int i = 128; i < 145; i++) {
mapParent[i] = 0; map_parent_[i] = 0;
} }
mapParent[128] = 128; map_parent_[128] = 128;
mapParent[129] = 129; map_parent_[129] = 129;
mapParent[130] = 129; map_parent_[130] = 129;
mapParent[137] = 129; map_parent_[137] = 129;
mapParent[138] = 129; map_parent_[138] = 129;
mapParent[136] = 136; map_parent_[136] = 136;
overworld_maps_[136].SetLargeMap(false); overworld_maps_[136].SetLargeMap(false);
bool mapChecked[64]; bool mapChecked[64];
@@ -184,24 +184,24 @@ void Overworld::FetchLargeMaps() {
if (mapChecked[i] == false) { if (mapChecked[i] == false) {
if (overworld_maps_[i].IsLargeMap() == true) { if (overworld_maps_[i].IsLargeMap() == true) {
mapChecked[i] = true; mapChecked[i] = true;
mapParent[i] = (uchar)i; map_parent_[i] = (uchar)i;
mapParent[i + 64] = (uchar)(i + 64); map_parent_[i + 64] = (uchar)(i + 64);
mapChecked[i + 1] = true; mapChecked[i + 1] = true;
mapParent[i + 1] = (uchar)i; map_parent_[i + 1] = (uchar)i;
mapParent[i + 65] = (uchar)(i + 64); map_parent_[i + 65] = (uchar)(i + 64);
mapChecked[i + 8] = true; mapChecked[i + 8] = true;
mapParent[i + 8] = (uchar)i; map_parent_[i + 8] = (uchar)i;
mapParent[i + 72] = (uchar)(i + 64); map_parent_[i + 72] = (uchar)(i + 64);
mapChecked[i + 9] = true; mapChecked[i + 9] = true;
mapParent[i + 9] = (uchar)i; map_parent_[i + 9] = (uchar)i;
mapParent[i + 73] = (uchar)(i + 64); map_parent_[i + 73] = (uchar)(i + 64);
xx++; xx++;
} else { } else {
mapParent[i] = (uchar)i; map_parent_[i] = (uchar)i;
mapParent[i + 64] = (uchar)(i + 64); map_parent_[i + 64] = (uchar)(i + 64);
mapChecked[i] = true; mapChecked[i] = true;
} }
} }

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@@ -44,9 +44,9 @@ class Overworld {
void FetchLargeMaps(); void FetchLargeMaps();
void LoadOverworldMap(); void LoadOverworldMap();
int gameState = 1; int game_state_ = 1;
bool isLoaded = false; uchar map_parent_[160];
uchar mapParent[160]; bool is_loaded_ = false;
ROM rom_; ROM rom_;
OWMapTiles map_tiles_; OWMapTiles map_tiles_;

View File

@@ -83,7 +83,7 @@ void Overworld::LoadAreaInfo() {
sprite_graphics_[0] = z3data[core::overworldSpriteset + parent_ + 128]; sprite_graphics_[0] = z3data[core::overworldSpriteset + parent_ + 128];
sprite_graphics_[1] = z3data[core::overworldSpriteset + parent_ + 128]; sprite_graphics_[1] = z3data[core::overworldSpriteset + parent_ + 128];
sprite_graphics_[2] = z3data[core::overworldSpriteset + parent_ + 128]; sprite_graphics_[2] = z3data[core::overworldSpriteset + parent_ + 128];
sprite_palette_[0] = z3data[core::overworldSpritePalette + parent_ + 128]; sprite_palette_[0] = z3data[core::overworldSpritePalette + parent_ + 128];
sprite_palette_[1] = z3data[core::overworldSpritePalette + parent_ + 128]; sprite_palette_[1] = z3data[core::overworldSpritePalette + parent_ + 128];
sprite_palette_[2] = z3data[core::overworldSpritePalette + parent_ + 128]; sprite_palette_[2] = z3data[core::overworldSpritePalette + parent_ + 128];
@@ -106,7 +106,7 @@ void Overworld::LoadAreaInfo() {
void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent, void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
OWMapTiles& map_tiles) { OWMapTiles& map_tiles) {
if (large_map_) { if (large_map_) {
this->parent_ = map_parent[index_]; parent_ = map_parent[index_];
if (parent_ != index_ && !initialized_) { if (parent_ != index_ && !initialized_) {
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) { if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
@@ -151,22 +151,22 @@ void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
} }
void OverworldMap::BuildTileset(int gameState) { void OverworldMap::BuildTileset(int gameState) {
int indexWorld = 0x20; int index_world = 0x20;
if (parent_ < 0x40) { if (parent_ < 0x40) {
indexWorld = 0x20; index_world = 0x20;
} else if (parent_ >= 0x40 && parent_ < 0x80) { } else if (parent_ >= 0x40 && parent_ < 0x80) {
indexWorld = 0x21; index_world = 0x21;
} else if (parent_ == 0x88) { } else if (parent_ == 0x88) {
indexWorld = 36; index_world = 36;
} }
// Sprites Blocksets // Sprites Blocksets
staticgfx[8] = 115 + 0; static_graphics_[8] = 115 + 0;
staticgfx[9] = 115 + 1; static_graphics_[9] = 115 + 1;
staticgfx[10] = 115 + 6; static_graphics_[10] = 115 + 6;
staticgfx[11] = 115 + 7; static_graphics_[11] = 115 + 7;
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
staticgfx[12 + i] = static_graphics_[12 + i] =
(uchar)(rom_.data()[core::sprite_blockset_pointer + (uchar)(rom_.data()[core::sprite_blockset_pointer +
(sprite_graphics_[gameState] * 4) + i] + (sprite_graphics_[gameState] * 4) + i] +
115); 115);
@@ -174,45 +174,46 @@ void OverworldMap::BuildTileset(int gameState) {
// Main Blocksets // Main Blocksets
for (int i = 0; i < 8; i++) { for (int i = 0; i < 8; i++) {
staticgfx[i] = static_graphics_[i] =
rom_.data()[core::overworldgfxGroups2 + (indexWorld * 8) + i]; rom_.data()[core::overworldgfxGroups2 + (index_world * 8) + i];
} }
if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)] != 0) { if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)] != 0) {
staticgfx[3] = rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)]; static_graphics_[3] =
rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)];
} }
if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1] != 0) { if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1] != 0) {
staticgfx[4] = static_graphics_[4] =
rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1]; rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1];
} }
if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2] != 0) { if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2] != 0) {
staticgfx[5] = static_graphics_[5] =
rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2]; rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2];
} }
if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3] != 0) { if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3] != 0) {
staticgfx[6] = static_graphics_[6] =
rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3]; rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3];
} }
// Hardcoded overworld GFX Values, for death mountain // Hardcoded overworld GFX Values, for death mountain
if ((parent_ >= 0x03 && parent_ <= 0x07) || if ((parent_ >= 0x03 && parent_ <= 0x07) ||
(parent_ >= 0x0B && parent_ <= 0x0E)) { (parent_ >= 0x0B && parent_ <= 0x0E)) {
staticgfx[7] = 89; static_graphics_[7] = 89;
} else if ((parent_ >= 0x43 && parent_ <= 0x47) || } else if ((parent_ >= 0x43 && parent_ <= 0x47) ||
(parent_ >= 0x4B && parent_ <= 0x4E)) { (parent_ >= 0x4B && parent_ <= 0x4E)) {
staticgfx[7] = 89; static_graphics_[7] = 89;
} else { } else {
staticgfx[7] = 91; static_graphics_[7] = 91;
} }
// TODO: PSEUDO VRAM DATA HERE // TODO: PSEUDO VRAM DATA HERE
uchar* currentmapgfx8Data = rom_.GetVRAM().GetGraphicsData(); uchar* currentmapgfx8Data = rom_.GetVRAM().GetGraphicsData();
// TODO: PUT GRAPHICS DATA HERE // TODO: PUT GRAPHICS DATA HERE
uchar const* allgfxData = rom_.GetMasterGraphicsBin(); uchar const* all_gfx_data = rom_.GetMasterGraphicsBin();
for (int i = 0; i < 16; i++) { for (int i = 0; i < 16; i++) {
for (int j = 0; j < 2048; j++) { for (int j = 0; j < 2048; j++) {
uchar mapByte = allgfxData[j + (staticgfx[i] * 2048)]; uchar mapByte = all_gfx_data[j + (static_graphics_[i] * 2048)];
switch (i) { switch (i) {
case 0: case 0:
case 3: case 3:
@@ -235,8 +236,8 @@ void OverworldMap::BuildTiles16Gfx(int count) {
auto yy = 0; auto yy = 0;
auto xx = 0; auto xx = 0;
for (auto i = 0; i < count; i++) // number of tiles16 3748? // number of tiles16 3748?
{ for (auto i = 0; i < count; i++) {
// 8x8 tile draw // 8x8 tile draw
// gfx8 = 4bpp so everyting is /2F // gfx8 = 4bpp so everyting is /2F
auto tiles = tiles16_[i]; auto tiles = tiles16_[i];
@@ -259,6 +260,7 @@ void OverworldMap::BuildTiles16Gfx(int count) {
} }
} }
} }
// map,current // map,current
void OverworldMap::CopyTile(int x, int y, int xx, int yy, int offset, void OverworldMap::CopyTile(int x, int y, int xx, int yy, int offset,
gfx::TileInfo tile, uchar* gfx16Pointer, gfx::TileInfo tile, uchar* gfx16Pointer,
@@ -311,9 +313,9 @@ void OverworldMap::CopyTileToMap(int x, int y, int xx, int yy, int offset,
void OverworldMap::CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr, void OverworldMap::CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr,
uchar* sourcebmpPtr) { uchar* sourcebmpPtr) {
int sourcePtrPos = ((tile - ((tile / 8) * 8)) * 16) + int source_ptr_pos = ((tile - ((tile / 8) * 8)) * 16) +
((tile / 8) * 2048); // (sourceX * 16) + (sourceY * 128) ((tile / 8) * 2048); // (sourceX * 16) + (sourceY * 128)
auto sourcePtr = sourcebmpPtr; auto source_ptr = sourcebmpPtr;
int destPtrPos = (x + (y * 512)); int destPtrPos = (x + (y * 512));
auto destPtr = destbmpPtr; auto destPtr = destbmpPtr;
@@ -321,7 +323,7 @@ void OverworldMap::CopyTile8bpp16(int x, int y, int tile, uchar* destbmpPtr,
for (int ystrip = 0; ystrip < 16; ystrip++) { for (int ystrip = 0; ystrip < 16; ystrip++) {
for (int xstrip = 0; xstrip < 16; xstrip++) { for (int xstrip = 0; xstrip < 16; xstrip++) {
destPtr[destPtrPos + xstrip + (ystrip * 512)] = destPtr[destPtrPos + xstrip + (ystrip * 512)] =
sourcePtr[sourcePtrPos + xstrip + (ystrip * 128)]; source_ptr[source_ptr_pos + xstrip + (ystrip * 128)];
} }
} }
} }

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@@ -37,27 +37,26 @@ class OverworldMap {
void CopyTile8bpp16From8(int xP, int yP, int tileID, uchar* destbmpPtr, void CopyTile8bpp16From8(int xP, int yP, int tileID, uchar* destbmpPtr,
uchar* sourcebmpPtr); uchar* sourcebmpPtr);
ROM rom_;
gfx::Bitmap gfxBitmap;
std::vector<gfx::Tile16> tiles16_;
uchar* staticgfx = new uchar[16];
std::vector<std::vector<ushort>> tiles_used_;
int parent_ = 0; int parent_ = 0;
int index_ = 0; int index_ = 0;
int message_id_ = 0; int message_id_ = 0;
int area_graphics_ = 0; int area_graphics_ = 0;
int area_palette_ = 0; int area_palette_ = 0;
bool initialized_ = false;
bool large_map_ = false;
uchar sprite_graphics_[3]; uchar sprite_graphics_[3];
uchar sprite_palette_[3]; uchar sprite_palette_[3];
uchar area_music_[4]; uchar area_music_[4];
uchar static_graphics_[16];
uchar* gfxPtr = new uchar[512 * 512]; uchar* gfxPtr = new uchar[512 * 512];
uchar* mapblockset16_ = nullptr; uchar* mapblockset16_ = nullptr;
uchar* currentOWgfx16Ptr_ = nullptr;
uchar* allGfx16Ptr_ = nullptr; bool initialized_ = false;
bool large_map_ = false;
ROM rom_;
std::vector<gfx::Tile16> tiles16_;
std::vector<std::vector<ushort>> tiles_used_;
}; };
} // namespace zelda3 } // namespace zelda3