Fix Overworld, add matchedBytes constant array

This commit is contained in:
Justin Scofield
2023-08-02 12:59:05 -04:00
parent 7b2e017bb3
commit 88c915ce9d
2 changed files with 10 additions and 9 deletions

View File

@@ -65,7 +65,7 @@ absl::Status Overworld::Load(ROM &rom) {
}
}
LoadSprites();
// LoadSprites();
is_loaded_ = true;
return absl::OkStatus();
@@ -280,13 +280,13 @@ void Overworld::SaveMap16Tiles() {
int tpos = core::map16Tiles;
// 3760
for (int i = 0; i < core::NumberOfMap16; i += 1) {
rom_.WriteShort(tpos, tiles16[i].tile0_.ToShort());
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile0_));
tpos += 2;
rom_.WriteShort(tpos, tiles16[i].tile1_.ToShort());
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile1_));
tpos += 2;
rom_.WriteShort(tpos, tiles16[i].tile2_.ToShort());
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile2_));
tpos += 2;
rom_.WriteShort(tpos, tiles16[i].tile3_.ToShort());
rom_.WriteShort(tpos, TileInfoToShort(tiles16[i].tile3_));
tpos += 2;
}
}