add fn comments for doxygen, rename OAMTile to OamTile
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@@ -4,8 +4,8 @@
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namespace yaze {
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namespace app {
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/**
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* @brief Zelda 3 specific classes and functions.
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* @namespace zelda3
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* @brief Zelda 3 specific classes and functions.
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*/
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namespace zelda3 {
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@@ -23,9 +23,10 @@ namespace zelda3 {
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static constexpr int kTileOffsets[] = {0, 8, 4096, 4104};
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using editor::GfxContext;
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class OverworldMap : public GfxContext {
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/**
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* @brief Represents a single Overworld map screen.
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*/
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class OverworldMap : public editor::context::GfxContext {
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public:
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OverworldMap() = default;
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OverworldMap(int index, ROM& rom, std::vector<gfx::Tile16>& tiles16);
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@@ -64,9 +64,9 @@ class TitleScreen {
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ROM rom_;
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gfx::OAMTile oam_data[10];
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gfx::OAMTile selected_oam_tile;
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gfx::OAMTile last_selected_oam_tile;
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gfx::OamTile oam_data[10];
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gfx::OamTile selected_oam_tile;
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gfx::OamTile last_selected_oam_tile;
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gfx::Bitmap tilesBG1Bitmap; // 0x80000
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gfx::Bitmap tilesBG2Bitmap; // 0x80000
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