Remove Python build option and update contributing documentation for clarity and structure
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@@ -52,15 +52,17 @@ endif()
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if (YAZE_BUILD_Z3ED)
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include(cli/z3ed.cmake)
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endif()
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if (YAZE_BUILD_PYTHON)
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include(cli/python/yaze_py.cmake)
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endif()
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if(MACOS)
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set(MACOSX_BUNDLE_ICON_FILE ${CMAKE_SOURCE_DIR}/win32/yaze.ico)
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set(MACOSX_BUNDLE_BUNDLE_NAME "yaze")
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set(MACOSX_BUNDLE_EXECUTABLE_NAME "yaze")
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set(MACOSX_BUNDLE_GUI_IDENTIFIER "yaze")
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set(MACOSX_BUNDLE_INFO_STRING "yaze")
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set_target_properties(yaze
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PROPERTIES
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BUNDLE True
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OUTPUT_NAME "yaze"
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
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@@ -135,7 +137,6 @@ if (YAZE_BUILD_LIB)
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FILES
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incl/yaze.h
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incl/zelda.h
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incl/snes.h
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DESTINATION
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include
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)
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