Implement SnesColor and SnesPalette constructors for enhanced color initialization; add methods for setting RGB and SNES values in SnesColor, improving color management and conversion capabilities.

This commit is contained in:
scawful
2025-04-18 19:04:59 -04:00
parent 6c6f7a9581
commit 8c207dc292
4 changed files with 85 additions and 61 deletions

View File

@@ -17,6 +17,62 @@
namespace yaze {
namespace gfx {
SnesPalette::SnesPalette(char *data) {
assert((sizeof(data) % 4 == 0) && (sizeof(data) <= 32));
for (unsigned i = 0; i < sizeof(data); i += 2) {
SnesColor col;
col.set_snes(static_cast<uint8_t>(data[i + 1]) << 8);
col.set_snes(col.snes() | static_cast<uint8_t>(data[i]));
snes_color mColor = ConvertSnesToRgb(col.snes());
col.set_rgb(ImVec4(mColor.red, mColor.green, mColor.blue, 1.f));
colors_[size_++] = col;
}
}
SnesPalette::SnesPalette(const unsigned char *snes_pal) {
assert((sizeof(snes_pal) % 4 == 0) && (sizeof(snes_pal) <= 32));
for (unsigned i = 0; i < sizeof(snes_pal); i += 2) {
SnesColor col;
col.set_snes(snes_pal[i + 1] << (uint16_t)8);
col.set_snes(col.snes() | snes_pal[i]);
snes_color mColor = ConvertSnesToRgb(col.snes());
col.set_rgb(ImVec4(mColor.red, mColor.green, mColor.blue, 1.f));
colors_[size_++] = col;
}
}
SnesPalette::SnesPalette(const char *data, size_t length) : size_(0) {
for (size_t i = 0; i < length && size_ < kMaxColors; i += 2) {
uint16_t color = (static_cast<uint8_t>(data[i + 1]) << 8) |
static_cast<uint8_t>(data[i]);
colors_[size_++] = SnesColor(color);
}
}
SnesPalette::SnesPalette(const std::vector<uint16_t> &colors) : size_(0) {
for (const auto &color : colors) {
if (size_ < kMaxColors) {
colors_[size_++] = SnesColor(color);
}
}
}
SnesPalette::SnesPalette(const std::vector<SnesColor> &colors) : size_(0) {
for (const auto &color : colors) {
if (size_ < kMaxColors) {
colors_[size_++] = color;
}
}
}
SnesPalette::SnesPalette(const std::vector<ImVec4> &colors) : size_(0) {
for (const auto &color : colors) {
if (size_ < kMaxColors) {
colors_[size_++] = SnesColor(color);
}
}
}
/**
* @namespace yaze::gfx::palette_group_internal
* @brief Internal functions for loading palettes by group.