palette stuff
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@@ -466,6 +466,14 @@ constexpr int dungeonMapBgPalettes = 0xDE544; // 16*6
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constexpr int hardcodedGrassLW = 0x5FEA9;
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constexpr int hardcodedGrassDW = 0x05FEB3; // 0x7564F
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constexpr int hardcodedGrassSpecial = 0x75640;
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constexpr int overworldMiniMapPalettes = 0x55B27;
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constexpr int triforcePalette = 0x64425;
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constexpr int crystalPalette = 0xF4CD3;
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constexpr int customAreaSpecificBGPalette =
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0x140000; // 2 bytes for each overworld area (320)
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constexpr int customAreaSpecificBGASM = 0x140150;
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constexpr int customAreaSpecificBGEnabled =
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0x140140; // 1 byte, not 0 if enabled
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// ============================================================================
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// Dungeon Map Related Variables
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