palette stuff
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@@ -53,7 +53,9 @@ absl::Status OverworldEditor::Update() {
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for (int i = 0; i < core::kNumOverworldMaps; ++i) {
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overworld_.SetCurrentMap(i);
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auto palette = overworld_.GetCurrentPalette();
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maps_bmp_[i].Create(512, 512, 512, overworld_.GetCurrentBitmapData());
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maps_bmp_[i].ApplyPalette(palette);
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rom_.RenderBitmap(&(maps_bmp_[i]));
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}
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}
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