move pipeline functions into respective gui files
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@@ -221,6 +221,14 @@ class Canvas : public SharedRom {
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std::vector<ImVec2> selected_tiles_;
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};
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void GraphicsBinCanvasPipeline(int width, int height, int tile_size,
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int num_sheets_to_load, int canvas_id,
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bool is_loaded, BitmapTable& graphics_bin);
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void BitmapCanvasPipeline(gui::Canvas& canvas, const gfx::Bitmap& bitmap,
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int width, int height, int tile_size, bool is_loaded,
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bool scrollbar, int canvas_id);
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} // namespace gui
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} // namespace app
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} // namespace yaze
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