Cleanup PaletteEditor for saving updated colors
This commit is contained in:
@@ -5,6 +5,7 @@
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#include "absl/status/status.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gui/canvas.h"
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#include "app/gui/color.h"
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#include "app/gui/icons.h"
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static inline float ImSaturate(float f) {
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@@ -23,7 +24,7 @@ int CustomFormatString(char* buf, size_t buf_size, const char* fmt, ...) {
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int w = vsnprintf(buf, buf_size, fmt, args);
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#endif
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va_end(args);
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if (buf == NULL) return w;
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if (buf == nullptr) return w;
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if (w == -1 || w >= (int)buf_size) w = (int)buf_size - 1;
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buf[w] = 0;
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return w;
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@@ -34,12 +35,32 @@ namespace app {
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namespace editor {
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absl::Status PaletteEditor::Update() {
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for (int i = 0; i < kNumPalettes; ++i) {
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if (ImGui::TreeNode(kPaletteCategoryNames[i].data())) {
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RETURN_IF_ERROR(DrawPaletteGroup(i))
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ImGui::TreePop();
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if (ImGui::BeginTable("paletteEditorTable", 2,
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ImGuiTableFlags_Reorderable |
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ImGuiTableFlags_Resizable |
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ImGuiTableFlags_SizingStretchSame,
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ImVec2(0, 0))) {
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ImGui::TableSetupColumn("Palette Groups",
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ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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ImGui::TableSetupColumn("Editor", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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ImGui::TableHeadersRow();
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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for (int category = 0; category < kNumPalettes; ++category) {
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if (ImGui::TreeNode(kPaletteCategoryNames[category].data())) {
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status_ = DrawPaletteGroup(category);
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ImGui::TreePop();
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}
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}
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ImGui::TableNextColumn();
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ImGui::Text("Test Column");
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ImGui::EndTable();
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}
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CLEAR_AND_RETURN_STATUS(status_)
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return absl::OkStatus();
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}
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@@ -51,7 +72,7 @@ void PaletteEditor::EditColorInPalette(gfx::SNESPalette& palette, int index) {
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// Get the current color
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auto currentColor = palette.GetColor(index).GetRGB();
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if (ImGui::ColorPicker4("Color Picker", (float*)¤tColor)) {
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if (ImGui::ColorPicker4("Color Picker", (float*)&palette[index])) {
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// The color was modified, update it in the palette
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palette(index, currentColor);
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}
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@@ -69,12 +90,18 @@ void PaletteEditor::ResetColorToOriginal(
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palette(index, originalColor);
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}
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absl::Status PaletteEditor::DrawPaletteGroup(int i) {
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auto size = rom()->GetPaletteGroup(kPaletteGroupNames[i].data()).size();
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auto palettes = rom()->GetPaletteGroup(kPaletteGroupNames[i].data());
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if (static bool init = false; !init) {
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InitializeSavedPalette(palettes[0]);
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absl::Status PaletteEditor::DrawPaletteGroup(int category) {
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if (!rom()->isLoaded()) {
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return absl::NotFoundError("ROM not open, no palettes to display");
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}
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const auto size =
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rom()->GetPaletteGroup(kPaletteGroupNames[category].data()).size();
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auto palettes = rom()->GetPaletteGroup(kPaletteGroupNames[category].data());
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// if (static bool init = false; !init) {
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// InitializeSavedPalette(palettes[0]);
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// }
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static bool edit_color = false;
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for (int j = 0; j < size; j++) {
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ImGui::Text("%d", j);
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@@ -85,54 +112,64 @@ absl::Status PaletteEditor::DrawPaletteGroup(int i) {
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ImGui::PushID(n);
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if ((n % 8) != 0) ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.y);
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std::string popupId = kPaletteCategoryNames[i].data() +
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std::to_string(j) + "_" + std::to_string(n);
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if (ImGui::ColorButton(
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popupId.c_str(),
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ImVec4(palette[n].GetRGB().x / 255, palette[n].GetRGB().y / 255,
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palette[n].GetRGB().z / 255, palette[n].GetRGB().w / 255),
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palette_button_flags)) {
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if (ImGui::ColorEdit4(popupId.c_str(),
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auto popup_id =
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absl::StrCat(kPaletteCategoryNames[category].data(), j, "_", n);
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// Small icon of the color in the palette
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if (gui::SNESColorButton(popup_id, palette[n], palette_button_flags)) {
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edit_color = true;
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}
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if (ImGui::BeginPopupContextItem(popup_id.c_str())) {
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RETURN_IF_ERROR(HandleColorPopup(palette, category, j, n))
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}
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if (edit_color) {
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// The color button was clicked, open the popup
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if (ImGui::ColorEdit4(popup_id.c_str(),
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gfx::ToFloatArray(palette[n]).data(),
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palette_button_flags)) {
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EditColorInPalette(palette, n);
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}
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}
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if (ImGui::BeginPopupContextItem(popupId.c_str())) {
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auto col = gfx::ToFloatArray(palette[n]);
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if (ImGui::ColorEdit4(
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"Edit Color", col.data(),
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ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha)) {
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RETURN_IF_ERROR(rom()->UpdatePaletteColor(
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kPaletteGroupNames[i].data(), j, n, palette[n]))
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}
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if (ImGui::Button("Copy as..", ImVec2(-1, 0))) ImGui::OpenPopup("Copy");
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if (ImGui::BeginPopup("Copy")) {
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int cr = IM_F32_TO_INT8_SAT(col[0]);
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int cg = IM_F32_TO_INT8_SAT(col[1]);
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int cb = IM_F32_TO_INT8_SAT(col[2]);
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char buf[64];
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CustomFormatString(buf, IM_ARRAYSIZE(buf), "(%.3ff, %.3ff, %.3ff)",
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col[0], col[1], col[2]);
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if (ImGui::Selectable(buf)) ImGui::SetClipboardText(buf);
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CustomFormatString(buf, IM_ARRAYSIZE(buf), "(%d,%d,%d)", cr, cg, cb);
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if (ImGui::Selectable(buf)) ImGui::SetClipboardText(buf);
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CustomFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", cr, cg,
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cb);
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if (ImGui::Selectable(buf)) ImGui::SetClipboardText(buf);
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ImGui::EndPopup();
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}
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ImGui::EndPopup();
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}
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ImGui::PopID();
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}
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}
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return absl::OkStatus();
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}
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absl::Status PaletteEditor::HandleColorPopup(gfx::SNESPalette& palette, int i,
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int j, int n) {
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auto col = gfx::ToFloatArray(palette[n]);
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if (ImGui::ColorEdit4("Edit Color", col.data(), color_popup_flags)) {
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RETURN_IF_ERROR(rom()->UpdatePaletteColor(kPaletteGroupNames[i].data(), j,
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n, palette[n]))
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}
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if (ImGui::Button("Copy as..", ImVec2(-1, 0))) ImGui::OpenPopup("Copy");
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if (ImGui::BeginPopup("Copy")) {
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int cr = IM_F32_TO_INT8_SAT(col[0]);
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int cg = IM_F32_TO_INT8_SAT(col[1]);
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int cb = IM_F32_TO_INT8_SAT(col[2]);
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char buf[64];
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CustomFormatString(buf, IM_ARRAYSIZE(buf), "(%.3ff, %.3ff, %.3ff)", col[0],
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col[1], col[2]);
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if (ImGui::Selectable(buf)) ImGui::SetClipboardText(buf);
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CustomFormatString(buf, IM_ARRAYSIZE(buf), "(%d,%d,%d)", cr, cg, cb);
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if (ImGui::Selectable(buf)) ImGui::SetClipboardText(buf);
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CustomFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", cr, cg, cb);
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if (ImGui::Selectable(buf)) ImGui::SetClipboardText(buf);
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ImGui::EndPopup();
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}
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ImGui::EndPopup();
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return absl::OkStatus();
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}
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void PaletteEditor::DisplayPalette(gfx::SNESPalette& palette, bool loaded) {
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static ImVec4 color = ImVec4(0, 0, 0, 255.f);
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ImGuiColorEditFlags misc_flags = ImGuiColorEditFlags_AlphaPreview |
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@@ -78,18 +78,18 @@ class PaletteEditorHistory {
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class PaletteEditor : public SharedROM {
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public:
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absl::Status Update();
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absl::Status DrawPaletteGroups();
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void EditColorInPalette(gfx::SNESPalette& palette, int index);
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void ResetColorToOriginal(gfx::SNESPalette& palette, int index,
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const gfx::SNESPalette& originalPalette);
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void DisplayPalette(gfx::SNESPalette& palette, bool loaded);
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void DrawPortablePalette(gfx::SNESPalette& palette);
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private:
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absl::Status DrawPaletteGroup(int i);
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absl::Status DrawPaletteGroup(int category);
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absl::Status HandleColorPopup(gfx::SNESPalette& palette, int i, int j, int n);
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private:
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void InitializeSavedPalette(const gfx::SNESPalette& palette) {
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for (int n = 0; n < palette.size(); n++) {
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saved_palette_[n].x = palette.GetColor(n).GetRGB().x / 255;
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@@ -99,11 +99,15 @@ class PaletteEditor : public SharedROM {
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}
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}
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absl::Status status_;
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PaletteEditorHistory history_;
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ImVec4 saved_palette_[256] = {};
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ImVec4 current_color_;
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ImGuiColorEditFlags color_popup_flags =
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ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha;
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ImGuiColorEditFlags palette_button_flags =
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ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoTooltip;
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ImGuiColorEditFlags palette_button_flags_2 = ImGuiColorEditFlags_NoAlpha |
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