Add more experiment flags
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@@ -26,9 +26,16 @@ class ExperimentFlags {
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// ported away from that eventually.
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bool kUseNewImGuiInput = false;
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// Flag to enable the saving of all palettes to the ROM.
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bool kSaveAllPalettes = false;
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// Flag to enable the change queue, which could have any anonymous
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// save routine for the ROM. In practice, just the overworld tilemap
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// and tile32 save.
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bool kSaveWithChangeQueue = false;
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// Attempt to run the dungeon room draw routine when opening a room.
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bool kDrawDungeonRoomGraphics = false;
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};
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ExperimentFlags() = default;
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