transparency fix attempt
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@@ -45,7 +45,9 @@ struct SNESColor {
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void setRgb(ImVec4);
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void setSNES(snes_color);
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void setSNES(uint16_t);
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void setTransparent(bool t) { transparent = t; }
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bool transparent = false;
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uint16_t snes = 0;
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ImVec4 rgb;
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};
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