Refactor test configuration in CMake to enable conditional test builds

- Updated `CMakeLists.txt` to conditionally build the test executable based on the `YAZE_BUILD_TESTS` flag, enhancing flexibility in test management.
- Removed hardcoded test executable configurations and replaced them with conditional logic for minimal and development builds.
- Improved organization of test files and dependencies, ensuring that tests are only built and discovered when enabled, streamlining the build process.
This commit is contained in:
scawful
2025-09-28 16:25:40 -04:00
parent 46a8590b7f
commit 9066c8a3c0
2 changed files with 159 additions and 154 deletions

View File

@@ -11,107 +11,109 @@ foreach (file
list(APPEND YAZE_SRC_FILES ${CMAKE_SOURCE_DIR}/src/${file})
endforeach()
# Main test executable with enhanced argument handling for AI agents
# Use CI version for minimal builds, full version for development
if(YAZE_MINIMAL_BUILD)
# CI/Minimal build: use simplified test executable
add_executable(
yaze_test
yaze_test_ci.cc
test_editor.cc
test_editor.h
testing.h
test_utils.h
# Unit Tests
unit/core/asar_wrapper_test.cc
unit/core/hex_test.cc
unit/rom/rom_test.cc
unit/gfx/snes_tile_test.cc
unit/gfx/compression_test.cc
unit/gfx/snes_palette_test.cc
unit/zelda3/message_test.cc
unit/zelda3/overworld_test.cc
unit/zelda3/object_parser_test.cc
unit/zelda3/object_parser_structs_test.cc
unit/zelda3/sprite_builder_test.cc
unit/zelda3/sprite_position_test.cc
unit/zelda3/test_dungeon_objects.cc
unit/zelda3/dungeon_component_unit_test.cc
# Only build test executable if tests are enabled
if(YAZE_BUILD_TESTS)
# Main test executable with enhanced argument handling for AI agents
# Use CI version for minimal builds, full version for development
if(YAZE_MINIMAL_BUILD)
# CI/Minimal build: use simplified test executable
add_executable(
yaze_test
yaze_test_ci.cc
test_editor.cc
test_editor.h
testing.h
test_utils.h
# Integration Tests
integration/asar_integration_test.cc
integration/asar_rom_test.cc
integration/dungeon_editor_test.cc
integration/dungeon_editor_test.h
integration/editor/tile16_editor_test.cc
integration/editor/editor_integration_test.cc
integration/editor/editor_integration_test.h
# E2E Tests (excluded in CI builds)
e2e/rom_dependent/e2e_rom_test.cc
e2e/zscustomoverworld/zscustomoverworld_upgrade_test.cc
# Legacy Integration Tests (to be migrated)
unit/zelda3/comprehensive_integration_test.cc
unit/zelda3/overworld_integration_test.cc
unit/zelda3/dungeon_integration_test.cc
unit/zelda3/dungeon_editor_system_integration_test.cc
unit/zelda3/dungeon_object_renderer_integration_test.cc
unit/zelda3/dungeon_object_renderer_mock_test.cc
unit/zelda3/dungeon_object_rendering_tests.cc
unit/zelda3/dungeon_room_test.cc
)
else()
# Development build: use full-featured test executable
add_executable(
yaze_test
yaze_test.cc
test_editor.cc
test_editor.h
testing.h
test_utils.h
# Unit Tests
unit/core/asar_wrapper_test.cc
unit/core/hex_test.cc
unit/rom/rom_test.cc
unit/gfx/snes_tile_test.cc
unit/gfx/compression_test.cc
unit/gfx/snes_palette_test.cc
unit/zelda3/message_test.cc
unit/zelda3/overworld_test.cc
unit/zelda3/object_parser_test.cc
unit/zelda3/object_parser_structs_test.cc
unit/zelda3/sprite_builder_test.cc
unit/zelda3/sprite_position_test.cc
unit/zelda3/test_dungeon_objects.cc
unit/zelda3/dungeon_component_unit_test.cc
# Integration Tests
integration/asar_integration_test.cc
integration/asar_rom_test.cc
integration/dungeon_editor_test.cc
integration/dungeon_editor_test.h
integration/editor/tile16_editor_test.cc
integration/editor/editor_integration_test.cc
integration/editor/editor_integration_test.h
# E2E Tests (included in development builds)
e2e/rom_dependent/e2e_rom_test.cc
e2e/zscustomoverworld/zscustomoverworld_upgrade_test.cc
# Legacy Integration Tests (to be migrated)
unit/zelda3/comprehensive_integration_test.cc
unit/zelda3/overworld_integration_test.cc
unit/zelda3/dungeon_integration_test.cc
unit/zelda3/dungeon_editor_system_integration_test.cc
unit/zelda3/dungeon_object_renderer_integration_test.cc
unit/zelda3/dungeon_object_renderer_mock_test.cc
unit/zelda3/dungeon_object_rendering_tests.cc
unit/zelda3/dungeon_room_test.cc
)
endif()
# Unit Tests
unit/core/asar_wrapper_test.cc
unit/core/hex_test.cc
unit/rom/rom_test.cc
unit/gfx/snes_tile_test.cc
unit/gfx/compression_test.cc
unit/gfx/snes_palette_test.cc
unit/zelda3/message_test.cc
unit/zelda3/overworld_test.cc
unit/zelda3/object_parser_test.cc
unit/zelda3/object_parser_structs_test.cc
unit/zelda3/sprite_builder_test.cc
unit/zelda3/sprite_position_test.cc
unit/zelda3/test_dungeon_objects.cc
unit/zelda3/dungeon_component_unit_test.cc
# Integration Tests
integration/asar_integration_test.cc
integration/asar_rom_test.cc
integration/dungeon_editor_test.cc
integration/dungeon_editor_test.h
integration/editor/tile16_editor_test.cc
integration/editor/editor_integration_test.cc
integration/editor/editor_integration_test.h
# E2E Tests (excluded in CI builds)
e2e/rom_dependent/e2e_rom_test.cc
e2e/zscustomoverworld/zscustomoverworld_upgrade_test.cc
# Legacy Integration Tests (to be migrated)
unit/zelda3/comprehensive_integration_test.cc
unit/zelda3/overworld_integration_test.cc
unit/zelda3/dungeon_integration_test.cc
unit/zelda3/dungeon_editor_system_integration_test.cc
unit/zelda3/dungeon_object_renderer_integration_test.cc
unit/zelda3/dungeon_object_renderer_mock_test.cc
unit/zelda3/dungeon_object_rendering_tests.cc
unit/zelda3/dungeon_room_test.cc
)
else()
# Development build: use full-featured test executable
add_executable(
yaze_test
yaze_test.cc
test_editor.cc
test_editor.h
testing.h
test_utils.h
# Unit Tests
unit/core/asar_wrapper_test.cc
unit/core/hex_test.cc
unit/rom/rom_test.cc
unit/gfx/snes_tile_test.cc
unit/gfx/compression_test.cc
unit/gfx/snes_palette_test.cc
unit/zelda3/message_test.cc
unit/zelda3/overworld_test.cc
unit/zelda3/object_parser_test.cc
unit/zelda3/object_parser_structs_test.cc
unit/zelda3/sprite_builder_test.cc
unit/zelda3/sprite_position_test.cc
unit/zelda3/test_dungeon_objects.cc
unit/zelda3/dungeon_component_unit_test.cc
# Integration Tests
integration/asar_integration_test.cc
integration/asar_rom_test.cc
integration/dungeon_editor_test.cc
integration/dungeon_editor_test.h
integration/editor/tile16_editor_test.cc
integration/editor/editor_integration_test.cc
integration/editor/editor_integration_test.h
# E2E Tests (included in development builds)
e2e/rom_dependent/e2e_rom_test.cc
e2e/zscustomoverworld/zscustomoverworld_upgrade_test.cc
# Legacy Integration Tests (to be migrated)
unit/zelda3/comprehensive_integration_test.cc
unit/zelda3/overworld_integration_test.cc
unit/zelda3/dungeon_integration_test.cc
unit/zelda3/dungeon_editor_system_integration_test.cc
unit/zelda3/dungeon_object_renderer_integration_test.cc
unit/zelda3/dungeon_object_renderer_mock_test.cc
unit/zelda3/dungeon_object_rendering_tests.cc
unit/zelda3/dungeon_room_test.cc
)
endif()
# Add vanilla value extraction utility (only for local development with ROM access)
if(NOT YAZE_MINIMAL_BUILD AND YAZE_ENABLE_ROM_TESTS)
@@ -153,63 +155,65 @@ if(NOT YAZE_MINIMAL_BUILD AND YAZE_ENABLE_ROM_TESTS)
endif()
endif()
target_include_directories(
yaze_test PUBLIC
${CMAKE_SOURCE_DIR}/src/app/
${CMAKE_SOURCE_DIR}/src/lib/
${CMAKE_SOURCE_DIR}/incl/
${CMAKE_SOURCE_DIR}/src/
${CMAKE_SOURCE_DIR}/test/
${CMAKE_SOURCE_DIR}/src/lib/imgui_test_engine
${CMAKE_SOURCE_DIR}/src/lib/asar/src
${CMAKE_SOURCE_DIR}/src/lib/asar/src/asar
${CMAKE_SOURCE_DIR}/src/lib/asar/src/asar-dll-bindings/c
${SDL2_INCLUDE_DIR}
${PNG_INCLUDE_DIRS}
${PROJECT_BINARY_DIR}
)
# Configure test executable only when tests are enabled
target_include_directories(
yaze_test PUBLIC
${CMAKE_SOURCE_DIR}/src/app/
${CMAKE_SOURCE_DIR}/src/lib/
${CMAKE_SOURCE_DIR}/incl/
${CMAKE_SOURCE_DIR}/src/
${CMAKE_SOURCE_DIR}/test/
${CMAKE_SOURCE_DIR}/src/lib/imgui_test_engine
${CMAKE_SOURCE_DIR}/src/lib/asar/src
${CMAKE_SOURCE_DIR}/src/lib/asar/src/asar
${CMAKE_SOURCE_DIR}/src/lib/asar/src/asar-dll-bindings/c
${SDL2_INCLUDE_DIR}
${PNG_INCLUDE_DIRS}
${PROJECT_BINARY_DIR}
)
target_link_libraries(
yaze_test
${SDL_TARGETS}
asar-static
${ABSL_TARGETS}
${PNG_LIBRARIES}
${OPENGL_LIBRARIES}
${CMAKE_DL_LIBS}
ImGui
gmock_main
gmock
gtest_main
gtest
)
target_link_libraries(
yaze_test
${SDL_TARGETS}
asar-static
${ABSL_TARGETS}
${PNG_LIBRARIES}
${OPENGL_LIBRARIES}
${CMAKE_DL_LIBS}
ImGui
gmock_main
gmock
gtest_main
gtest
)
# Link core library for essential functionality (BPS, ASAR, etc.)
if(YAZE_BUILD_LIB)
target_link_libraries(yaze_test yaze_core)
endif()
# Link core library for essential functionality (BPS, ASAR, etc.)
if(YAZE_BUILD_LIB)
target_link_libraries(yaze_test yaze_core)
endif()
# Conditionally link ImGuiTestEngine only when UI tests are enabled
if(YAZE_ENABLE_UI_TESTS)
target_link_libraries(yaze_test ${IMGUI_TEST_ENGINE_TARGET})
target_compile_definitions(yaze_test PRIVATE ${IMGUI_TEST_ENGINE_DEFINITIONS})
endif()
# Conditionally link ImGuiTestEngine only when UI tests are enabled
if(YAZE_ENABLE_UI_TESTS)
target_link_libraries(yaze_test ${IMGUI_TEST_ENGINE_TARGET})
target_compile_definitions(yaze_test PRIVATE ${IMGUI_TEST_ENGINE_DEFINITIONS})
endif()
# ROM Testing Configuration
if(YAZE_ENABLE_ROM_TESTS)
target_compile_definitions(yaze_test PRIVATE
YAZE_ENABLE_ROM_TESTS=1
YAZE_TEST_ROM_PATH="${YAZE_TEST_ROM_PATH}"
)
endif()
# ROM Testing Configuration
if(YAZE_ENABLE_ROM_TESTS)
target_compile_definitions(yaze_test PRIVATE
YAZE_ENABLE_ROM_TESTS=1
YAZE_TEST_ROM_PATH="${YAZE_TEST_ROM_PATH}"
)
endif()
# Platform-specific definitions
if(UNIX AND NOT APPLE)
target_compile_definitions(yaze_test PRIVATE "linux" "stricmp=strcasecmp")
elseif(APPLE)
target_compile_definitions(yaze_test PRIVATE "MACOS" "stricmp=strcasecmp")
elseif(WIN32)
target_compile_definitions(yaze_test PRIVATE "WINDOWS")
# Platform-specific definitions
if(UNIX AND NOT APPLE)
target_compile_definitions(yaze_test PRIVATE "linux" "stricmp=strcasecmp")
elseif(APPLE)
target_compile_definitions(yaze_test PRIVATE "MACOS" "stricmp=strcasecmp")
elseif(WIN32)
target_compile_definitions(yaze_test PRIVATE "WINDOWS")
endif()
endif()
# Configure test discovery with efficient labeling for CI/CD
@@ -219,6 +223,9 @@ if(YAZE_BUILD_TESTS)
# Discover all tests with default properties
gtest_discover_tests(yaze_test)
else()
# Tests are disabled - don't build test executable or discover tests
message(STATUS "Tests disabled - skipping test executable and discovery")
endif()
# Test organization and labeling for CI/CD