cleanup sprite pal and overworld editor
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@@ -372,7 +372,6 @@ class OverworldEntrance : public OverworldEntity {
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constexpr int kCompressedAllMap32PointersHigh = 0x1794D;
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constexpr int kCompressedAllMap32PointersLow = 0x17B2D;
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constexpr int overworldgfxGroups = 0x05D97;
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constexpr int overworldPalGroup1 = 0xDE6C8;
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constexpr int overworldPalGroup2 = 0xDE86C;
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constexpr int overworldPalGroup3 = 0xDE604;
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@@ -433,33 +432,37 @@ constexpr int transition_target_west = 0x13F62;
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constexpr int overworldCustomMosaicASM = 0x1301D0;
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constexpr int overworldCustomMosaicArray = 0x1301F0;
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constexpr int OverworldCustomASMHasBeenApplied =
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0x140145; // 1 byte, not 0 if enabled
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomASMHasBeenApplied = 0x140145;
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constexpr int OverworldCustomAreaSpecificBGPalette =
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0x140000; // 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomAreaSpecificBGEnabled =
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0x140140; // 1 byte, not 0 if enabled
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// 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomAreaSpecificBGPalette = 0x140000;
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constexpr int OverworldCustomMainPaletteArray =
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0x140160; // 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMainPaletteEnabled =
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0x140141; // 1 byte, not 0 if enabled
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomAreaSpecificBGEnabled = 0x140140;
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constexpr int OverworldCustomMosaicArray =
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0x140200; // 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMosaicEnabled =
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0x140142; // 1 byte, not 0 if enabled
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMainPaletteArray = 0x140160;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomMainPaletteEnabled = 0x140141;
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constexpr int OverworldCustomAnimatedGFXArray =
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0x1402A0; // 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomAnimatedGFXEnabled =
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0x140143; // 1 byte, not 0 if enabled
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMosaicArray = 0x140200;
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constexpr int OverworldCustomSubscreenOverlayArray =
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0x140340; // 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomSubscreenOverlayEnabled =
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0x140144; // 1 byte, not 0 if enabled
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomMosaicEnabled = 0x140142;
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomAnimatedGFXArray = 0x1402A0;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomAnimatedGFXEnabled = 0x140143;
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// 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomSubscreenOverlayArray = 0x140340;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomSubscreenOverlayEnabled = 0x140144;
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constexpr int kMap16Tiles = 0x78000;
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constexpr int kNumOverworldMaps = 160;
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