Remove unused system editor files from YAZE project configuration
- Deleted references to `system_editor.cc` and `system_editor.h` from YAZE.vcxproj and YAZE.vcxproj.filters to clean up the project structure. - Updated `room_object.cc` to use a direct assignment for `gfx::TileInfo` and commented out unused code in `room.cc` and `tracker.cc` for clarity and future reference.
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@@ -681,7 +681,7 @@ void Room::LoadPits() {
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auto rom_data = rom()->vector();
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// Load pit data from pit_pointer
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int pit_count = rom_data[pit_count + 1] << 8 | rom_data[pit_count];
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// int pit_count = rom_data[pit_count + 1] << 8 | rom_data[pit_count];
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// For now, create placeholder pit objects
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// TODO: Implement full pit loading from ROM data
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