Update overworld map properties and overlay functionality
- Changed the included assembly file for custom overworld to version 3 for improved features. - Enhanced documentation in the overworld loading guide to clarify overlay effects and configurations. - Refactored MapPropertiesSystem to support overlay previews and improved mosaic controls. - Added functionality for loading vanilla overlays and displaying overlay descriptions in the editor. - Updated UI components in OverworldEditor to integrate new overlay settings and preview options.
This commit is contained in:
@@ -15,7 +15,7 @@ endif
|
||||
!ZS_CUSTOM_OVERWORLD = 1
|
||||
|
||||
if !ZS_CUSTOM_OVERWORLD != 0
|
||||
incsrc "ZSCustomOverworld.asm"
|
||||
incsrc "ZSCustomOverworld_v3.asm"
|
||||
endif
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user