remove shared_ptr semantics from BitmapManager as underlying texture/surface are already smart ptrs

This commit is contained in:
scawful
2024-07-13 13:07:47 -04:00
parent 5f1007d1a4
commit 934b9e05f3
8 changed files with 37 additions and 43 deletions

View File

@@ -156,7 +156,7 @@ void SpriteEditor::DrawCurrentSheets() {
graphics_sheet_canvas_.DrawTileSelector(32);
for (int i = 0; i < 8; i++) {
graphics_sheet_canvas_.DrawBitmap(
*rom()->bitmap_manager()[current_sheets_[i]], 1, (i * 0x40) + 1, 2);
rom()->bitmap_manager()[current_sheets_[i]], 1, (i * 0x40) + 1, 2);
}
graphics_sheet_canvas_.DrawGrid();
graphics_sheet_canvas_.DrawOverlay();