rename cmake files to match namespaces
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@@ -1,5 +1,5 @@
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include(app/editor/CMakeLists.txt)
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include(app/zelda3/CMakeLists.txt)
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include(app/editor/editor.cmake)
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include(app/zelda3/zelda3.cmake)
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add_executable(
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yaze
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@@ -2,7 +2,6 @@ set(
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YAZE_APP_EDITOR_SRC
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app/editor/editor_manager.cc
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app/editor/dungeon/dungeon_editor.cc
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app/editor/settings_editor.cc
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app/editor/overworld/overworld_editor.cc
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app/editor/sprite/sprite_editor.cc
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app/editor/music/music_editor.cc
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@@ -16,5 +15,6 @@ set(
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app/editor/utils/gfx_context.cc
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app/editor/overworld/refresh.cc
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app/editor/overworld/entity.cc
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app/editor/system/settings_editor.cc
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app/editor/system/extension_manager.cc
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)
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@@ -18,7 +18,7 @@
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#include "app/editor/message/message_editor.h"
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#include "app/editor/music/music_editor.h"
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#include "app/editor/overworld/overworld_editor.h"
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#include "app/editor/settings_editor.h"
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#include "app/editor/system/settings_editor.h"
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#include "app/editor/sprite/sprite_editor.h"
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#include "app/editor/system/extension_manager.h"
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#include "app/editor/utils/gfx_context.h"
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@@ -1,10 +1,9 @@
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#include "imgui/imgui.h"
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#include "app/editor/system/settings_editor.h"
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#include "absl/status/status.h"
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#include "app/editor/utils/flags.h"
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#include "app/editor/settings_editor.h"
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#include "app/editor/utils/flags.h"
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#include "imgui/imgui.h"
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namespace yaze {
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namespace app {
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