move SDL2 cmake specifics
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@@ -43,13 +43,6 @@ set(
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app/emu/snes.cc
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)
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set(SDL_TARGETS SDL2::SDL2)
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if(WIN32 OR MINGW)
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list(PREPEND SDL_TARGETS SDL2::SDL2main ws2_32)
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add_definitions(-DSDL_MAIN_HANDLED)
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endif()
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if (WIN32 OR MINGW OR UNIX AND NOT APPLE)
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list(APPEND YAZE_APP_CORE_SRC
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app/core/platform/font_loader.cc
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