CgxViewer updates
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@@ -14,6 +14,7 @@
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#include "app/gui/canvas.h"
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#include "app/gui/input.h"
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#include "app/rom.h"
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#include "app/viewer/cgx_viewer.h"
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namespace yaze {
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namespace app {
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@@ -60,13 +61,13 @@ class GraphicsEditor {
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absl::Status DrawFileImport();
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absl::Status DrawPaletteControls();
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absl::Status DrawClipboardImport();
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absl::Status DrawExperimentalFeatures();
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absl::Status DrawMemoryEditor();
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absl::Status DrawDecompressedData();
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absl::Status DrawGraphicsBin();
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absl::Status DecompressImportData(int size);
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absl::Status DrawGraphicsBin();
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absl::Status DecompressSuperDonkey();
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int current_offset_ = 0;
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@@ -80,6 +81,7 @@ class GraphicsEditor {
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bool col_file_ = false;
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char file_path_[256] = "";
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char col_file_path_[256] = "";
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char col_file_name_[256] = "";
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ROM rom_;
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ROM temp_rom_;
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@@ -98,6 +100,8 @@ class GraphicsEditor {
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gfx::SNESPalette palette_;
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gfx::SNESPalette col_file_palette_;
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viewer::CgxViewer cgx_viewer_;
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absl::Status status_;
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};
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