fix(editor): update overworld exit properties and popup handling

- Changed `x_camera_` and `y_camera_` in `OverworldExit` from `uint8_t` to `uint16_t` for consistency and to accommodate larger values.
- Updated the `DrawExitEditorPopup` function to use `InputHexWord` for camera positions, reflecting the new data type.
- Added `ImGui::PushID` and `ImGui::PopID` calls in various popup functions to resolve duplicate ID warnings, enhancing the stability of the UI.

Benefits:
- Ensures proper handling of camera coordinates in the overworld editor.
- Improves UI robustness by addressing ID conflicts in popups.
This commit is contained in:
scawful
2025-10-16 21:48:50 -04:00
parent d9e793eaea
commit 95ce221709
4 changed files with 48 additions and 26 deletions

View File

@@ -192,9 +192,9 @@ bool DrawExitEditorPopup(zelda3::OverworldExit &exit) {
SameLine();
gui::InputHex("Y Position", &exit.y_);
gui::InputHexByte("X Camera", &exit.x_camera_);
gui::InputHexWord("X Camera", &exit.x_camera_);
SameLine();
gui::InputHexByte("Y Camera", &exit.y_camera_);
gui::InputHexWord("Y Camera", &exit.y_camera_);
gui::InputHexWord("X Scroll", &exit.x_scroll_);
SameLine();

View File

@@ -540,6 +540,8 @@ void MapPropertiesSystem::SetupCanvasContextMenu(
// Private method implementations
void MapPropertiesSystem::DrawGraphicsPopup(int current_map, int game_state) {
if (ImGui::BeginPopup("GraphicsPopup")) {
ImGui::PushID("GraphicsPopup"); // Fix ImGui duplicate ID warnings
// Use theme-aware spacing instead of hardcoded constants
float spacing = gui::LayoutHelpers::GetStandardSpacing();
float padding = gui::LayoutHelpers::GetButtonPadding();
@@ -639,6 +641,7 @@ void MapPropertiesSystem::DrawGraphicsPopup(int current_map, int game_state) {
}
ImGui::PopStyleVar(2); // Pop the 2 style variables we pushed
ImGui::PopID(); // Pop GraphicsPopup ID scope
ImGui::EndPopup();
}
}
@@ -646,6 +649,8 @@ void MapPropertiesSystem::DrawGraphicsPopup(int current_map, int game_state) {
void MapPropertiesSystem::DrawPalettesPopup(int current_map, int game_state,
bool& show_custom_bg_color_editor) {
if (ImGui::BeginPopup("PalettesPopup")) {
ImGui::PushID("PalettesPopup"); // Fix ImGui duplicate ID warnings
// Use theme-aware spacing instead of hardcoded constants
float spacing = gui::LayoutHelpers::GetStandardSpacing();
float padding = gui::LayoutHelpers::GetButtonPadding();
@@ -700,6 +705,7 @@ void MapPropertiesSystem::DrawPalettesPopup(int current_map, int game_state,
HOVER_HINT("Open custom background color editor (v2+)");
ImGui::PopStyleVar(2); // Pop the 2 style variables we pushed
ImGui::PopID(); // Pop PalettesPopup ID scope
ImGui::EndPopup();
}
}
@@ -709,6 +715,8 @@ void MapPropertiesSystem::DrawPropertiesPopup(int current_map,
bool& show_overlay_preview,
int& game_state) {
if (ImGui::BeginPopup("ConfigPopup")) {
ImGui::PushID("ConfigPopup"); // Fix ImGui duplicate ID warnings
// Use theme-aware spacing instead of hardcoded constants
float spacing = gui::LayoutHelpers::GetStandardSpacing();
float padding = gui::LayoutHelpers::GetButtonPadding();
@@ -811,6 +819,7 @@ void MapPropertiesSystem::DrawPropertiesPopup(int current_map,
HOVER_HINT("Open detailed area configuration with all settings tabs");
ImGui::PopStyleVar(2); // Pop the 2 style variables we pushed
ImGui::PopID(); // Pop ConfigPopup ID scope
ImGui::EndPopup();
}
}
@@ -1649,6 +1658,8 @@ void MapPropertiesSystem::DrawOverlayPreviewOnMap(int current_map,
void MapPropertiesSystem::DrawViewPopup() {
if (ImGui::BeginPopup("ViewPopup")) {
ImGui::PushID("ViewPopup"); // Fix ImGui duplicate ID warnings
// Use theme-aware spacing instead of hardcoded constants
float spacing = gui::LayoutHelpers::GetStandardSpacing();
float padding = gui::LayoutHelpers::GetButtonPadding();
@@ -1678,12 +1689,15 @@ void MapPropertiesSystem::DrawViewPopup() {
HOVER_HINT("Toggle fullscreen canvas (F11)");
ImGui::PopStyleVar(2); // Pop the 2 style variables we pushed
ImGui::PopID(); // Pop ViewPopup ID scope
ImGui::EndPopup();
}
}
void MapPropertiesSystem::DrawQuickAccessPopup() {
if (ImGui::BeginPopup("QuickPopup")) {
ImGui::PushID("QuickPopup"); // Fix ImGui duplicate ID warnings
// Use theme-aware spacing instead of hardcoded constants
float spacing = gui::LayoutHelpers::GetStandardSpacing();
float padding = gui::LayoutHelpers::GetButtonPadding();
@@ -1715,6 +1729,7 @@ void MapPropertiesSystem::DrawQuickAccessPopup() {
HOVER_HINT("Lock/unlock current map (Ctrl+L)");
ImGui::PopStyleVar(2); // Pop the 2 style variables we pushed
ImGui::PopID(); // Pop QuickPopup ID scope
ImGui::EndPopup();
}
}

View File

@@ -912,8 +912,8 @@ void OverworldEditor::RenderUpdatedMapBitmap(
current_bitmap.set_modified(true);
// Immediately update the texture to reflect changes
// TODO: Queue texture for later rendering.
// core::Renderer::Get().UpdateBitmap(&current_bitmap);
gfx::Arena::Get().QueueTextureCommand(
gfx::Arena::TextureCommandType::UPDATE, &current_bitmap);
}
void OverworldEditor::CheckForOverworldEdits() {
@@ -3012,7 +3012,7 @@ void OverworldEditor::HandleEntityInsertion(const std::string& entity_type) {
// Get mouse position from canvas (in world coordinates)
ImVec2 mouse_pos = ow_map_canvas_.hover_mouse_pos();
LOG_DEBUG("OverworldEditor", "Inserting entity type='%s' at pos=(%f,%f) map=%d",
LOG_DEBUG("OverworldEditor", "HandleEntityInsertion called: type='%s' at pos=(%.0f,%.0f) map=%d",
entity_type.c_str(), mouse_pos.x, mouse_pos.y, current_map_);
if (entity_type == "entrance") {
@@ -3022,6 +3022,7 @@ void OverworldEditor::HandleEntityInsertion(const std::string& entity_type) {
current_entity_ = *result;
ImGui::OpenPopup("Entrance Editor");
rom_->set_dirty(true);
LOG_DEBUG("OverworldEditor", "Entrance inserted successfully at map=%d", current_map_);
} else {
LOG_ERROR("OverworldEditor", "Failed to insert entrance: %s",
result.status().message().data());
@@ -3034,6 +3035,7 @@ void OverworldEditor::HandleEntityInsertion(const std::string& entity_type) {
current_entity_ = *result;
ImGui::OpenPopup("Entrance Editor");
rom_->set_dirty(true);
LOG_DEBUG("OverworldEditor", "Hole inserted successfully at map=%d", current_map_);
} else {
LOG_ERROR("OverworldEditor", "Failed to insert hole: %s",
result.status().message().data());
@@ -3046,6 +3048,7 @@ void OverworldEditor::HandleEntityInsertion(const std::string& entity_type) {
current_entity_ = *result;
ImGui::OpenPopup("Exit editor");
rom_->set_dirty(true);
LOG_DEBUG("OverworldEditor", "Exit inserted successfully at map=%d", current_map_);
} else {
LOG_ERROR("OverworldEditor", "Failed to insert exit: %s",
result.status().message().data());
@@ -3058,6 +3061,7 @@ void OverworldEditor::HandleEntityInsertion(const std::string& entity_type) {
current_entity_ = *result;
ImGui::OpenPopup("Item editor");
rom_->set_dirty(true);
LOG_DEBUG("OverworldEditor", "Item inserted successfully at map=%d", current_map_);
} else {
LOG_ERROR("OverworldEditor", "Failed to insert item: %s",
result.status().message().data());
@@ -3070,6 +3074,7 @@ void OverworldEditor::HandleEntityInsertion(const std::string& entity_type) {
current_entity_ = *result;
ImGui::OpenPopup("Sprite editor");
rom_->set_dirty(true);
LOG_DEBUG("OverworldEditor", "Sprite inserted successfully at map=%d", current_map_);
} else {
LOG_ERROR("OverworldEditor", "Failed to insert sprite: %s",
result.status().message().data());