Refactor GfxContext references to use gfx::GfxContext for consistency
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@@ -349,7 +349,7 @@ absl::Status LoadAllPalettes(const std::vector<uint8_t> &rom_data,
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return absl::OkStatus();
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}
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} // namespace gfx
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std::unordered_map<uint8_t, gfx::Paletteset> GfxContext::palettesets_;
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} // namespace gfx
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} // namespace yaze
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@@ -404,7 +404,6 @@ struct Paletteset {
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gfx::SnesPalette composite; /**< The composite palette. */
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};
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} // namespace gfx
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/**
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* @brief Shared graphical context across editors.
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*/
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@@ -414,8 +413,7 @@ protected:
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static std::unordered_map<uint8_t, gfx::Paletteset> palettesets_;
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};
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} // namespace gfx
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} // namespace yaze
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#endif // YAZE_APP_GFX_PALETTE_H
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