add header comments to editor classes
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@@ -60,8 +60,19 @@ constexpr ImGuiTableFlags kGfxEditFlags = ImGuiTableFlags_Reorderable |
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ImGuiTableFlags_SizingStretchSame;
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/**
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* @brief Manages the games graphical content.
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*/
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* @class GraphicsEditor
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* @brief Allows the user to edit graphics sheets from the game or view
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* prototype graphics of Link to the Past from the CGX, SCR, and OBJ formats.
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*
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* The GraphicsEditor class is responsible for providing functionality to edit
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* graphics sheets from the game or view prototype graphics of Link to the Past
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* from the CGX, SCR, and OBJ formats. It provides various methods to update
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* different components of the graphics editor, such as the graphics edit tab,
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* link graphics view, and prototype graphics viewer. It also includes import
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* functions for different file formats, as well as other utility functions for
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* drawing toolsets, palette controls, clipboard imports, experimental features,
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* and memory editor.
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*/
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class GraphicsEditor : public SharedROM {
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public:
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absl::Status Update();
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