Refactor canvas drawing methods to remove unnecessary bitmap parameters in context menu and bitmap drawing functions; update inventory and graphics editors to use new method signatures for improved consistency and clarity.
This commit is contained in:
@@ -1,6 +1,8 @@
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#ifndef YAZE_GUI_CANVAS_H
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#define YAZE_GUI_CANVAS_H
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#define IMGUI_DEFINE_MATH_OPERATORS
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#include <cstdint>
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#include <string>
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@@ -32,7 +34,7 @@ enum class CanvasGridSize { k8x8, k16x16, k32x32, k64x64 };
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* handling, tile painting, custom grid, and more.
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*/
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class Canvas : public SharedRom {
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public:
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public:
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Canvas() = default;
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explicit Canvas(const std::string &id) : canvas_id_(id) {
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context_id_ = id + "Context";
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@@ -47,26 +49,30 @@ public:
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context_id_ = id + "Context";
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SetCanvasGridSize(grid_size);
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}
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explicit Canvas(const std::string &id, ImVec2 canvas_size, CanvasGridSize grid_size, float global_scale)
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: canvas_id_(id), custom_canvas_size_(true), canvas_sz_(canvas_size), global_scale_(global_scale) {
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explicit Canvas(const std::string &id, ImVec2 canvas_size,
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CanvasGridSize grid_size, float global_scale)
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: canvas_id_(id),
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custom_canvas_size_(true),
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canvas_sz_(canvas_size),
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global_scale_(global_scale) {
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context_id_ = id + "Context";
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SetCanvasGridSize(grid_size);
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}
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void SetCanvasGridSize(CanvasGridSize grid_size) {
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switch (grid_size) {
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case CanvasGridSize::k8x8:
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custom_step_ = 8.0f;
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break;
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case CanvasGridSize::k16x16:
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custom_step_ = 16.0f;
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break;
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case CanvasGridSize::k32x32:
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custom_step_ = 32.0f;
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break;
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case CanvasGridSize::k64x64:
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custom_step_ = 64.0f;
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break;
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case CanvasGridSize::k8x8:
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custom_step_ = 8.0f;
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break;
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case CanvasGridSize::k16x16:
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custom_step_ = 16.0f;
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break;
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case CanvasGridSize::k32x32:
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custom_step_ = 32.0f;
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break;
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case CanvasGridSize::k64x64:
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custom_step_ = 64.0f;
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break;
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}
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}
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@@ -83,7 +89,7 @@ public:
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// Context Menu refers to what happens when the right mouse button is pressed
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// This routine also handles the scrolling for the canvas.
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void DrawContextMenu(gfx::Bitmap *bitmap = nullptr);
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void DrawContextMenu();
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// Tile painter shows a preview of the currently selected tile
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// and allows the user to left click to paint the tile or right
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@@ -103,15 +109,14 @@ public:
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float scale = 1.0f);
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// Draws the contents of the Bitmap image to the Canvas
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void DrawBitmap(const Bitmap &bitmap, int border_offset = 0,
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bool ready = true);
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void DrawBitmap(const Bitmap &bitmap, int border_offset, float scale);
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void DrawBitmap(const Bitmap &bitmap, int x_offset = 0, int y_offset = 0,
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void DrawBitmap(Bitmap &bitmap, int border_offset = 0, bool ready = true);
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void DrawBitmap(Bitmap &bitmap, int border_offset, float scale);
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void DrawBitmap(Bitmap &bitmap, int x_offset = 0, int y_offset = 0,
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float scale = 1.0f, int alpha = 255);
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void DrawBitmapTable(const BitmapTable &gfx_bin);
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void DrawBitmapGroup(std::vector<int> &group,
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std::array<gfx::Bitmap, 4096>& tile16_individual_,
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std::array<gfx::Bitmap, 4096> &tile16_individual_,
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int tile_size, float scale = 1.0f);
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void DrawOutline(int x, int y, int w, int h);
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@@ -123,7 +128,7 @@ public:
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void DrawText(std::string text, int x, int y);
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void DrawGridLines(float grid_step);
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void DrawGrid(float grid_step = 64.0f, int tile_id_offset = 8);
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void DrawOverlay(); // last
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void DrawOverlay(); // last
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void DrawInfoGrid(float grid_step = 64.0f, int tile_id_offset = 8,
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int label_id = 0);
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@@ -138,7 +143,7 @@ public:
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int tile_id = (x / custom_step_) + (y / custom_step_) * num_columns;
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tile_id = tile_id / global_scale_;
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if (tile_id >= num_columns * num_rows) {
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tile_id = -1; // Invalid tile ID
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tile_id = -1; // Invalid tile ID
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}
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return tile_id;
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}
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@@ -198,7 +203,7 @@ public:
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auto hover_mouse_pos() const { return mouse_pos_in_canvas_; }
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private:
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private:
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bool draggable_ = false;
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bool is_hovered_ = false;
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bool enable_grid_ = true;
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@@ -219,7 +224,9 @@ private:
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uint64_t edit_palette_group_name_index_ = 0;
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uint64_t edit_palette_sub_index_ = 0;
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ImDrawList* draw_list_ = nullptr;
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Bitmap *bitmap_ = nullptr;
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ImDrawList *draw_list_ = nullptr;
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ImVec2 scrolling_;
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ImVec2 canvas_sz_;
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@@ -242,11 +249,11 @@ void GraphicsBinCanvasPipeline(int width, int height, int tile_size,
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int num_sheets_to_load, int canvas_id,
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bool is_loaded, BitmapTable &graphics_bin);
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void BitmapCanvasPipeline(gui::Canvas &canvas, const gfx::Bitmap &bitmap,
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int width, int height, int tile_size, bool is_loaded,
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void BitmapCanvasPipeline(gui::Canvas &canvas, gfx::Bitmap &bitmap, int width,
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int height, int tile_size, bool is_loaded,
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bool scrollbar, int canvas_id);
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} // namespace gui
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} // namespace yaze
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} // namespace gui
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} // namespace yaze
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#endif
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