Refactor canvas drawing methods to remove unnecessary bitmap parameters in context menu and bitmap drawing functions; update inventory and graphics editors to use new method signatures for improved consistency and clarity.

This commit is contained in:
scawful
2025-04-16 21:44:07 -04:00
parent e7f976fcf0
commit 97788fc033
7 changed files with 165 additions and 154 deletions

View File

@@ -225,9 +225,9 @@ class Room : public SharedRom {
auto blocks() const { return blocks_; }
auto &mutable_blocks() { return blocks_; }
auto layer1() const { return background_bmps_[0]; }
auto layer2() const { return background_bmps_[1]; }
auto layer3() const { return background_bmps_[2]; }
auto &layer1() { return background_bmps_[0]; }
auto &layer2() { return background_bmps_[1]; }
auto &layer3() { return background_bmps_[2]; }
auto room_size() const { return room_size_; }
auto room_size_ptr() const { return room_size_pointer_; }
auto set_room_size(uint64_t size) { room_size_ = size; }

View File

@@ -15,12 +15,12 @@ constexpr int kBowItemPos = 0x6F631;
class Inventory : public SharedRom {
public:
auto Bitmap() const { return bitmap_; }
auto Tilesheet() const { return tilesheets_bmp_; }
auto Palette() const { return palette_; }
absl::Status Create();
auto &bitmap() { return bitmap_; }
auto &tilesheet() { return tilesheets_bmp_; }
auto &palette() { return palette_; }
private:
absl::Status BuildTileset();