more data reorganization and namespacing
This commit is contained in:
@@ -34,10 +34,10 @@ add_executable(
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yaze.cc
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yaze.cc
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gui/input.cc
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gui/input.cc
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gui/style.cc
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gui/style.cc
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application/Core/controller.cc
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application/rom.cc
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application/Data/rom.cc
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application/core/controller.cc
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application/Data/OW/overworld.cc
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application/zelda3/overworld.cc
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application/Data/OW/overworld_map.cc
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application/zelda3/overworld_map.cc
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application/gfx/bitmap.cc
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application/gfx/bitmap.cc
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application/gfx/tile.cc
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application/gfx/tile.cc
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application/gfx/palette.cc
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application/gfx/palette.cc
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@@ -7,12 +7,12 @@
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include "Core/constants.h"
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#include "Core/constants.h"
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#include "Data/rom.h"
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#include "Editor/overworld_editor.h"
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#include "Editor/overworld_editor.h"
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#include "gfx/palette.h"
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#include "gfx/palette.h"
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#include "gfx/tile.h"
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#include "gfx/tile.h"
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#include "gui/icons.h"
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#include "gui/icons.h"
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#include "gui/input.h"
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#include "gui/input.h"
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#include "rom.h"
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namespace yaze {
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namespace yaze {
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namespace application {
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namespace application {
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@@ -8,11 +8,11 @@
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include "Core/constants.h"
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#include "Core/constants.h"
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#include "Data/rom.h"
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#include "Editor/overworld_editor.h"
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#include "Editor/overworld_editor.h"
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#include "gfx/tile.h"
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#include "gfx/tile.h"
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#include "gui/icons.h"
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#include "gui/icons.h"
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#include "gui/input.h"
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#include "gui/input.h"
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#include "rom.h"
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namespace yaze {
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namespace yaze {
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namespace application {
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namespace application {
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@@ -3,7 +3,7 @@
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#include <imgui/imgui.h>
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#include <imgui/imgui.h>
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#include "Data/OW/overworld.h"
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#include "zelda3/overworld.h"
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#include "gfx/palette.h"
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#include "gfx/palette.h"
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#include "gfx/tile.h"
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#include "gfx/tile.h"
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#include "gui/icons.h"
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#include "gui/icons.h"
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@@ -2,7 +2,7 @@
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#include <rommapping.h>
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#include <rommapping.h>
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#include "Data/rom.h"
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#include "rom.h"
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namespace yaze {
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namespace yaze {
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namespace application {
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namespace application {
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@@ -1,6 +1,7 @@
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#include "overworld.h"
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#include "overworld.h"
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#include "gfx/tile.h"
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#include "gfx/tile.h"
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#include "rom.h"
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namespace yaze {
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namespace yaze {
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namespace application {
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namespace application {
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@@ -40,7 +41,7 @@ static TileInfo GetTilesInfo(ushort tile) {
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return TileInfo(tid, p, v, h, o);
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return TileInfo(tid, p, v, h, o);
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}
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}
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void Overworld::Load(Data::ROM & rom) {
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void Overworld::Load(Data::ROM& rom) {
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rom_ = rom;
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rom_ = rom;
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for (int i = 0; i < 0x2B; i++) {
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for (int i = 0; i < 0x2B; i++) {
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tileLeftEntrance.push_back(Constants::overworldEntranceAllowedTilesLeft +
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tileLeftEntrance.push_back(Constants::overworldEntranceAllowedTilesLeft +
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@@ -7,10 +7,10 @@
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#include <vector>
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#include <vector>
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#include "Core/constants.h"
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#include "Core/constants.h"
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#include "Data/rom.h"
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#include "gfx/bitmap.h"
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#include "gfx/bitmap.h"
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#include "gfx/tile.h"
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#include "gfx/tile.h"
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#include "overworld_map.h"
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#include "overworld_map.h"
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#include "rom.h"
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namespace yaze {
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namespace yaze {
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namespace application {
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namespace application {
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@@ -21,7 +21,7 @@ class Overworld {
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Overworld() = default;
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Overworld() = default;
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~Overworld();
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~Overworld();
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void Load(Data::ROM & rom);
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void Load(Data::ROM& rom);
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char* overworldMapPointer = new char[0x40000];
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char* overworldMapPointer = new char[0x40000];
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gfx::Bitmap* overworldMapBitmap;
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gfx::Bitmap* overworldMapBitmap;
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@@ -1,6 +1,6 @@
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#include "overworld_map.h"
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#include "overworld_map.h"
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#include "Data/rom.h"
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#include "rom.h"
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#include "gfx/tile.h"
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#include "gfx/tile.h"
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namespace yaze {
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namespace yaze {
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@@ -3,7 +3,7 @@
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#include <cstddef>
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#include <cstddef>
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#include <memory>
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#include <memory>
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#include "Data/rom.h"
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#include "rom.h"
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#include "gfx/bitmap.h"
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#include "gfx/bitmap.h"
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#include "gfx/tile.h"
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#include "gfx/tile.h"
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@@ -16,7 +16,7 @@ set(SNESHACKING_PATH "../src/Library/sneshacking/src")
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add_executable(
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add_executable(
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yaze_test
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yaze_test
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yaze_test.cc
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yaze_test.cc
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../src/application/Data/rom.cc
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../src/application/rom.cc
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../src/application/gfx/tile.cc
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../src/application/gfx/tile.cc
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../src/application/gfx/tile.cc
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../src/application/gfx/tile.cc
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../src/application/gfx/palette.cc
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../src/application/gfx/palette.cc
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