Remove rom namespace

This commit is contained in:
scawful
2022-07-09 22:52:07 -04:00
parent 31f1850800
commit 982cc789fe
10 changed files with 18 additions and 21 deletions

View File

@@ -47,7 +47,7 @@ class Editor {
bool is_loaded_ = true;
bool asm_is_loaded = false;
rom::ROM rom_;
ROM rom_;
gui::Canvas canvas_;
AssemblyEditor assembly_editor_;
OverworldEditor overworld_editor_;

View File

@@ -29,7 +29,7 @@ namespace yaze {
namespace app {
namespace editor {
void OverworldEditor::SetupROM(rom::ROM &rom) { rom_ = rom; }
void OverworldEditor::SetupROM(ROM &rom) { rom_ = rom; }
void OverworldEditor::Update() {
if (rom_.isLoaded() && !all_gfx_loaded_) {

View File

@@ -17,7 +17,7 @@ static constexpr unsigned int k4BPP = 4;
class OverworldEditor {
public:
void SetupROM(app::rom::ROM &rom);
void SetupROM(ROM &rom);
void Update();
private:
@@ -31,7 +31,7 @@ class OverworldEditor {
void LoadBlockset();
void LoadGraphics();
rom::ROM rom_;
ROM rom_;
zelda3::Overworld overworld_;
gfx::SNESPalette palette_;