Remove rom namespace

This commit is contained in:
scawful
2022-07-09 22:52:07 -04:00
parent 31f1850800
commit 982cc789fe
10 changed files with 18 additions and 21 deletions

View File

@@ -17,7 +17,6 @@
namespace yaze {
namespace app {
namespace rom {
void ROM::Close() {
if (is_loaded_) {
@@ -76,8 +75,8 @@ char *ROM::Decompress(int pos, int size, bool reversed) {
length =
(ushort)(((current_rom_[pos] << 8) | current_rom_[pos + 1]) & 0x3FF);
pos += 2; // Advance 2 bytes in ROM
} else { // Normal Command
} else { // Normal Command
cmd = (uchar)((databyte >> 5) & 0x07);
length = (uchar)(databyte & 0x1F);
pos += 1; // Advance 1 byte in ROM
@@ -235,8 +234,8 @@ int ROM::GetPCGfxAddress(uint8_t id) {
uint8_t gfxGamePointer2 = current_rom_[gfxPtr2 + id];
uint8_t gfxGamePointer3 = current_rom_[gfxPtr3 + id];
return core::SnesToPc(
core::AddressFromBytes(gfxGamePointer1, gfxGamePointer2, gfxGamePointer3));
return core::SnesToPc(core::AddressFromBytes(gfxGamePointer1, gfxGamePointer2,
gfxGamePointer3));
}
// 0-112 -> compressed 3bpp bgr -> (decompressed each) 0x600 chars
@@ -281,6 +280,5 @@ char *ROM::CreateAllGfxDataRaw() {
return buffer;
}
} // namespace rom
} // namespace app
} // namespace yaze