Remove rom namespace
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@@ -19,7 +19,6 @@
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namespace yaze {
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namespace app {
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namespace rom {
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class ROM {
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public:
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@@ -29,7 +28,8 @@ class ROM {
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void LoadFromFile(const std::string& path);
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char* Decompress(int pos, int size = 0x800, bool reversed = false);
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gfx::SNESPalette ExtractPalette(uint addr, int bpp);
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uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0, int size = 0x1000);
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uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0,
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int size = 0x1000);
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SDL_Texture* DrawGraphicsSheet(int offset);
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int GetPCGfxAddress(uint8_t id);
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@@ -59,7 +59,6 @@ class ROM {
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std::shared_ptr<SDL_Renderer> sdl_renderer_;
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};
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} // namespace rom
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} // namespace app
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} // namespace yaze
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