Remove rom namespace
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@@ -19,7 +19,7 @@ namespace zelda3 {
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class Overworld {
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public:
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void Load(app::rom::ROM& rom, uchar* allGfxPtr);
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void Load(ROM& rom, uchar* allGfxPtr);
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auto GetTiles16() const { return tiles16; }
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auto GetCurrentGfxSetPtr() { return currentOWgfx16Ptr; }
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auto GetMapBlockset16Ptr() { return mapblockset16; }
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@@ -35,7 +35,7 @@ class Overworld {
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void FetchLargeMaps();
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void LoadOverworldMap();
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app::rom::ROM rom_;
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ROM rom_;
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int gameState = 1;
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bool isLoaded = false;
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uchar mapParent[160];
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