ROM memory management housekeeping

This commit is contained in:
scawful
2022-07-12 00:01:12 -04:00
parent 6da3610bc4
commit 9919397692
2 changed files with 32 additions and 34 deletions

View File

@@ -20,9 +20,10 @@ namespace app {
void ROM::Close() {
if (is_loaded_) {
delete[] current_rom_;
for (auto &each : converted_graphic_sheets_) {
free(each);
SDL_free(current_rom_);
for (auto i = 0; i < num_sheets_; i++) {
SDL_free(decompressed_graphic_sheets_[i]);
SDL_free(converted_graphic_sheets_[i]);
}
}
}
@@ -39,34 +40,26 @@ void ROM::LoadFromFile(const std::string &path) {
std::cout << "Error: Could not open ROM file " << path << std::endl;
return;
}
current_rom_ = new uchar[size_];
current_rom_ = (uchar *)SDL_malloc(size_);
for (uint i = 0; i < size_; i++) {
char byte_read_ = ' ';
file.read(&byte_read_, sizeof(char));
current_rom_[i] = byte_read_;
}
file.close();
memcpy(title, current_rom_ + 32704, 20);
SDL_memcpy(title, current_rom_ + 32704, 20);
is_loaded_ = true;
}
char *ROM::Decompress(int pos, int size, bool reversed) {
auto *buffer = new char[size];
decompressed_graphic_sheets_.push_back(buffer);
for (int i = 0; i < size; i++) {
buffer[i] = 0;
}
uint bufferPos = 0;
uchar cmd = 0;
uchar *ROM::Decompress(int pos, int size, bool reversed) {
auto buffer = (uchar *)SDL_malloc(size);
uint length = 0;
uint buffer_pos = 0;
uchar cmd = 0;
uchar databyte = current_rom_[pos];
while (true) {
while (databyte != 0xFF) { // End of decompression
databyte = current_rom_[pos];
// End of decompression
if (databyte == 0xFF) {
break;
}
// Expanded Command
if ((databyte & 0xE0) == 0xE0) {
@@ -81,23 +74,24 @@ char *ROM::Decompress(int pos, int size, bool reversed) {
pos += 1; // Advance 1 byte in ROM
}
length += 1; // Every commands are at least 1 size even if 00
switch (cmd) {
case 00: // Direct Copy (Could be replaced with a MEMCPY)
for (int i = 0; i < length; i++) {
buffer[bufferPos++] = current_rom_[pos++];
buffer[buffer_pos++] = current_rom_[pos++];
}
// Do not advance in the ROM
break;
case 01: // Byte Fill
for (int i = 0; i < length; i++) {
buffer[bufferPos++] = current_rom_[pos];
buffer[buffer_pos++] = current_rom_[pos];
}
pos += 1; // Advance 1 byte in the ROM
break;
case 02: // Word Fill
for (int i = 0; i < length; i += 2) {
buffer[bufferPos++] = current_rom_[pos];
buffer[bufferPos++] = current_rom_[pos + 1];
buffer[buffer_pos++] = current_rom_[pos];
buffer[buffer_pos++] = current_rom_[pos + 1];
}
pos += 2; // Advance 2 byte in the ROM
break;
@@ -105,7 +99,7 @@ char *ROM::Decompress(int pos, int size, bool reversed) {
{
uchar incByte = current_rom_[pos];
for (int i = 0; i < length; i++) {
buffer[bufferPos++] = incByte++;
buffer[buffer_pos++] = incByte++;
}
pos += 1; // Advance 1 byte in the ROM
} break;
@@ -115,20 +109,22 @@ char *ROM::Decompress(int pos, int size, bool reversed) {
ushort s2 = ((current_rom_[pos] & 0xFF));
auto Addr = (ushort)(s1 | s2);
for (int i = 0; i < length; i++) {
buffer[bufferPos] = (uchar)buffer[Addr + i];
bufferPos++;
buffer[buffer_pos] = buffer[Addr + i];
buffer_pos++;
}
pos += 2; // Advance 2 bytes in the ROM
} break;
}
}
num_sheets_++;
decompressed_graphic_sheets_.push_back(buffer);
return buffer;
}
// 128x32
uchar *ROM::SNES3bppTo8bppSheet(uchar *buffer_in, int sheet_id, int size) {
// 8bpp sheet out
auto *sheet_buffer_out = (uchar *)malloc(size);
auto sheet_buffer_out = (uchar *)SDL_malloc(size);
int xx = 0; // positions where we are at on the sheet
int yy = 0;
int pos = 0;
@@ -173,6 +169,7 @@ uchar *ROM::SNES3bppTo8bppSheet(uchar *buffer_in, int sheet_id, int size) {
ypos = 0;
}
}
converted_graphic_sheets_.push_back(sheet_buffer_out);
return sheet_buffer_out;
}
@@ -199,9 +196,9 @@ SDL_Texture *ROM::DrawGraphicsSheet(int offset) {
uint graphics_address = GetGraphicsAddress(offset);
std::cout << "Decompressing..." << std::endl;
char *decomp = Decompress(graphics_address);
auto decomp = Decompress(graphics_address);
std::cout << "Converting to 8bpp sheet..." << std::endl;
sheet_buffer = SNES3bppTo8bppSheet((uchar *)decomp);
sheet_buffer = SNES3bppTo8bppSheet(decomp);
std::cout << "Assigning pixel data..." << std::endl;
surface->pixels = sheet_buffer;
std::cout << "Creating texture from surface..." << std::endl;
@@ -216,7 +213,7 @@ SDL_Texture *ROM::DrawGraphicsSheet(int offset) {
gfx::SNESPalette ROM::ExtractPalette(uint addr, int bpp) {
uint filePos = addr;
uint palette_size = pow(2, bpp);
auto *palette_data = (char *)malloc(sizeof(char) * (palette_size * 2));
auto palette_data = (char *)SDL_malloc(sizeof(char) * (palette_size * 2));
memcpy(palette_data, current_rom_ + filePos, palette_size * 2);
return gfx::SNESPalette(palette_data);
}
@@ -227,8 +224,8 @@ gfx::SNESPalette ROM::ExtractPalette(uint addr, int bpp) {
// 127-217 -> compressed 3bpp sprites -> (decompressed each) 0x600 chars
// 218-222 -> compressed 2bpp -> (decompressed each) 0x800 chars
char *ROM::CreateAllGfxDataRaw() {
auto *buffer = new char[346624];
auto *data = new char[2048];
auto buffer = (char *)SDL_malloc(346624);
auto data = (char *)SDL_malloc(2048);
int bufferPos = 0;
unsigned int uncompressedSize = 0;
unsigned int compressedSize = 0;

View File

@@ -29,7 +29,7 @@ class ROM {
void SetupRenderer(std::shared_ptr<SDL_Renderer> renderer);
void LoadFromFile(const std::string& path);
char* Decompress(int pos, int size = 0x800, bool reversed = false);
uchar* Decompress(int pos, int size = 0x800, bool reversed = false);
uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0,
int size = 0x1000);
uint GetGraphicsAddress(uint8_t id) const;
@@ -47,7 +47,8 @@ class ROM {
private:
bool is_loaded_ = false;
bool has_header_ = false;
long size_;
long size_ = 0;
int num_sheets_ = 0;
uint compressed_size_;
uchar* current_rom_;
uchar title[21] = "ROM Not Loaded";
@@ -55,7 +56,7 @@ class ROM {
bool isbpp3[core::constants::NumberOfSheets];
std::shared_ptr<uchar> rom_ptr_;
std::vector<char*> decompressed_graphic_sheets_;
std::vector<uchar*> decompressed_graphic_sheets_;
std::vector<uchar*> converted_graphic_sheets_;
std::vector<SDL_Surface> surfaces_;
std::shared_ptr<SDL_Renderer> sdl_renderer_;