Add theme management and background rendering features
- Introduced a comprehensive theme management system, allowing users to load, save, and switch between multiple themes. - Added support for various built-in themes, enhancing the visual customization of the application. - Implemented a background renderer for improved visual effects in docking windows, including grid backgrounds and subtle animations. - Enhanced the EditorManager UI with themed elements, providing a more cohesive and engaging user experience. - Updated CMake configuration to include new theme and background renderer source files, ensuring proper integration into the build system.
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@@ -14,7 +14,12 @@
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namespace yaze {
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namespace util {
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static const std::string kLogFileOut = "yaze_log.txt";
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static std::string g_log_file_path = "yaze_log.txt";
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// Set custom log file path
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inline void SetLogFile(const std::string& filepath) {
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g_log_file_path = filepath;
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}
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template <typename... Args>
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static void logf(const absl::FormatSpec<Args...> &format, const Args &...args) {
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@@ -29,8 +34,20 @@ static void logf(const absl::FormatSpec<Args...> &format, const Args &...args) {
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if (core::FeatureFlags::get().kLogToConsole) {
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std::cout << message;
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}
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static std::ofstream fout(kLogFileOut, std::ios::out | std::ios::app);
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// Use the configurable log file path
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static std::ofstream fout;
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static std::string last_log_path = "";
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// Reopen file if path changed
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if (g_log_file_path != last_log_path) {
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fout.close();
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fout.open(g_log_file_path, std::ios::out | std::ios::app);
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last_log_path = g_log_file_path;
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}
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fout << message;
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fout.flush(); // Ensure immediate write for debugging
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}
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} // namespace util
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