replace old renderer access pattern

This commit is contained in:
scawful
2024-08-09 18:58:07 -04:00
parent a37f3bbd43
commit 9a2c8ae17a
16 changed files with 129 additions and 154 deletions

View File

@@ -303,7 +303,7 @@ absl::Status Controller::OnEntry(std::string filename) {
master_editor_.emulator().set_audio_device_id(audio_device_);
}
InitializeKeymap();
master_editor_.SetupScreen(renderer_, filename);
master_editor_.SetupScreen(filename);
active_ = true;
return absl::OkStatus();
}
@@ -367,9 +367,10 @@ absl::Status Controller::OnLoad() {
void Controller::DoRender() const {
ImGui::Render();
SDL_RenderClear(renderer_.get());
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(), renderer_.get());
SDL_RenderPresent(renderer_.get());
SDL_RenderClear(Renderer::GetInstance().renderer());
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(),
Renderer::GetInstance().renderer());
SDL_RenderPresent(Renderer::GetInstance().renderer());
}
void Controller::OnExit() {
@@ -420,18 +421,7 @@ absl::Status Controller::CreateSDL_Window() {
}
absl::Status Controller::CreateRenderer() {
renderer_ = std::unique_ptr<SDL_Renderer, sdl_deleter>(
SDL_CreateRenderer(window_.get(), -1,
SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
sdl_deleter());
if (renderer_ == nullptr) {
return absl::InternalError(
absl::StrFormat("SDL_CreateRenderer: %s\n", SDL_GetError()));
} else {
SDL_SetRenderDrawBlendMode(renderer_.get(), SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(renderer_.get(), 0x00, 0x00, 0x00, 0x00);
}
return absl::OkStatus();
return Renderer::GetInstance().CreateRenderer(window_.get());
}
absl::Status Controller::CreateGuiContext() {
@@ -446,8 +436,9 @@ absl::Status Controller::CreateGuiContext() {
}
// Initialize ImGui for SDL
ImGui_ImplSDL2_InitForSDLRenderer(window_.get(), renderer_.get());
ImGui_ImplSDLRenderer2_Init(renderer_.get());
ImGui_ImplSDL2_InitForSDLRenderer(window_.get(),
Renderer::GetInstance().renderer());
ImGui_ImplSDLRenderer2_Init(Renderer::GetInstance().renderer());
if (flags()->kLoadSystemFonts) {
LoadSystemFonts();

View File

@@ -2,6 +2,7 @@
#define YAZE_APP_CORE_CONTROLLER_H
#include <SDL.h>
#include "imgui/backends/imgui_impl_sdl2.h"
#include "imgui/backends/imgui_impl_sdlrenderer2.h"
#include "imgui/imconfig.h"
@@ -12,6 +13,7 @@
#include "absl/status/status.h"
#include "app/core/common.h"
#include "app/core/platform/renderer.h"
#include "app/editor/master_editor.h"
#include "app/editor/utils/editor.h"
#include "app/gui/icons.h"
@@ -45,13 +47,12 @@ class Controller : public ExperimentFlags {
absl::Status CreateGuiContext();
absl::Status LoadFontFamilies() const;
absl::Status LoadAudioDevice();
void SetupScreen() {
master_editor_.SetupScreen(renderer_);
}
void SetupScreen() { master_editor_.SetupScreen(); }
auto master_editor() -> editor::MasterEditor & { return master_editor_; }
auto renderer() -> SDL_Renderer * { return renderer_.get(); }
auto renderer() -> SDL_Renderer * {
return Renderer::GetInstance().renderer();
}
auto window() -> SDL_Window * { return window_.get(); }
private:
@@ -81,7 +82,6 @@ class Controller : public ExperimentFlags {
int16_t *audio_buffer_;
SDL_AudioDeviceID audio_device_;
std::shared_ptr<SDL_Window> window_;
std::shared_ptr<SDL_Renderer> renderer_;
};
} // namespace core