replace old renderer access pattern
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@@ -303,7 +303,7 @@ absl::Status Controller::OnEntry(std::string filename) {
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master_editor_.emulator().set_audio_device_id(audio_device_);
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}
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InitializeKeymap();
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master_editor_.SetupScreen(renderer_, filename);
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master_editor_.SetupScreen(filename);
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active_ = true;
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return absl::OkStatus();
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}
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@@ -367,9 +367,10 @@ absl::Status Controller::OnLoad() {
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void Controller::DoRender() const {
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ImGui::Render();
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SDL_RenderClear(renderer_.get());
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ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(), renderer_.get());
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SDL_RenderPresent(renderer_.get());
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SDL_RenderClear(Renderer::GetInstance().renderer());
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ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(),
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Renderer::GetInstance().renderer());
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SDL_RenderPresent(Renderer::GetInstance().renderer());
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}
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void Controller::OnExit() {
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@@ -420,18 +421,7 @@ absl::Status Controller::CreateSDL_Window() {
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}
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absl::Status Controller::CreateRenderer() {
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renderer_ = std::unique_ptr<SDL_Renderer, sdl_deleter>(
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SDL_CreateRenderer(window_.get(), -1,
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SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
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sdl_deleter());
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if (renderer_ == nullptr) {
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return absl::InternalError(
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absl::StrFormat("SDL_CreateRenderer: %s\n", SDL_GetError()));
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} else {
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SDL_SetRenderDrawBlendMode(renderer_.get(), SDL_BLENDMODE_BLEND);
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SDL_SetRenderDrawColor(renderer_.get(), 0x00, 0x00, 0x00, 0x00);
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}
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return absl::OkStatus();
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return Renderer::GetInstance().CreateRenderer(window_.get());
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}
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absl::Status Controller::CreateGuiContext() {
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@@ -446,8 +436,9 @@ absl::Status Controller::CreateGuiContext() {
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}
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// Initialize ImGui for SDL
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ImGui_ImplSDL2_InitForSDLRenderer(window_.get(), renderer_.get());
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ImGui_ImplSDLRenderer2_Init(renderer_.get());
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ImGui_ImplSDL2_InitForSDLRenderer(window_.get(),
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Renderer::GetInstance().renderer());
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ImGui_ImplSDLRenderer2_Init(Renderer::GetInstance().renderer());
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if (flags()->kLoadSystemFonts) {
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LoadSystemFonts();
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