Add ConvertRGBtoSNES for ImVec4 arg
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@@ -34,6 +34,7 @@ struct snes_palette {
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using snes_palette = struct snes_palette;
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uint16_t ConvertRGBtoSNES(const snes_color& color);
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uint16_t ConvertRGBtoSNES(const ImVec4& color);
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snes_color ConvertSNEStoRGB(uint16_t snes_color);
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/**
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