Enhance CMake configuration for UI tests and SDL2 linking
- Added support for UI tests in the CMake configuration by introducing the YAZE_ENABLE_UI_TESTS option, ensuring proper linking with the ImGuiTestEngine if available. - Updated SDL2 linking in test CMakeLists to use variable targets for improved flexibility and compatibility across platforms. - Modified sprite_position_test to check for ROM file existence using std::ifstream for better error handling.
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@@ -72,7 +72,7 @@ target_include_directories(
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target_link_libraries(
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extract_vanilla_values
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SDL2::SDL2
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${SDL_TARGETS}
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asar-static
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${ABSL_TARGETS}
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${PNG_LIBRARIES}
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@@ -97,7 +97,7 @@ target_include_directories(
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target_link_libraries(
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yaze_test
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SDL2::SDL2
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${SDL_TARGETS}
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asar-static
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${ABSL_TARGETS}
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${PNG_LIBRARIES}
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@@ -2,6 +2,7 @@
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#include <memory>
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#include <iostream>
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#include <iomanip>
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#include <fstream>
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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@@ -18,7 +19,8 @@ protected:
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std::string rom_path = "bin/zelda3.sfc";
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// Check if ROM exists in build directory
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if (std::filesystem::exists(rom_path)) {
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std::ifstream rom_file(rom_path);
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if (rom_file.good()) {
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ASSERT_TRUE(rom_->LoadFromFile(rom_path).ok()) << "Failed to load ROM from " << rom_path;
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} else {
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// Skip test if ROM not found
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