Update SNESPalette, SNESColor, add tests
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@@ -11,17 +11,17 @@ namespace {
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uint GetOwMapGfxHighPtr(const uchar *rom, int index) {
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int map_high_ptr = core::compressedAllMap32PointersHigh;
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int p1 = (rom[(map_high_ptr) + 2 + (3 * index)] << 16) +
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(rom[(map_high_ptr) + 1 + (3 * index)] << 8) +
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(rom[(map_high_ptr + (3 * index))]);
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int p1 = (rom[map_high_ptr + 2 + (3 * index)] << 16) +
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(rom[map_high_ptr + 1 + (3 * index)] << 8) +
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(rom[map_high_ptr + (3 * index)]);
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return core::SnesToPc(p1);
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}
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uint GetOwMapGfxLowPtr(const uchar *rom, int index) {
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int map_low_ptr = core::compressedAllMap32PointersLow;
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int p2 = (rom[(map_low_ptr) + 2 + (3 * index)] << 16) +
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(rom[(map_low_ptr) + 1 + (3 * index)] << 8) +
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(rom[(map_low_ptr + (3 * index))]);
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int p2 = (rom[map_low_ptr + 2 + (3 * index)] << 16) +
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(rom[map_low_ptr + 1 + (3 * index)] << 8) +
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(rom[map_low_ptr + (3 * index)]);
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return core::SnesToPc(p2);
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}
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@@ -360,13 +360,13 @@ void Overworld::AssembleMap32Tiles() {
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void Overworld::AssembleMap16Tiles() {
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int tpos = core::map16Tiles;
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for (int i = 0; i < 4096; i += 1) {
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auto t0 = gfx::GetTilesInfo((rom_.toint16(tpos)));
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auto t0 = gfx::GetTilesInfo(rom_.toint16(tpos));
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tpos += 2;
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auto t1 = gfx::GetTilesInfo((rom_.toint16(tpos)));
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auto t1 = gfx::GetTilesInfo(rom_.toint16(tpos));
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tpos += 2;
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auto t2 = gfx::GetTilesInfo((rom_.toint16(tpos)));
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auto t2 = gfx::GetTilesInfo(rom_.toint16(tpos));
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tpos += 2;
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auto t3 = gfx::GetTilesInfo((rom_.toint16(tpos)));
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auto t3 = gfx::GetTilesInfo(rom_.toint16(tpos));
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tpos += 2;
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tiles16.emplace_back(t0, t1, t2, t3);
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}
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@@ -393,8 +393,7 @@ void Overworld::OrganizeMapTiles(Bytes &bytes, Bytes &bytes2, int i, int sx,
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for (int y = 0; y < 16; y++) {
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for (int x = 0; x < 16; x++) {
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auto tidD = (ushort)((bytes2[ttpos] << 8) + bytes[ttpos]);
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int tpos = tidD;
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if (tpos < tiles32.size()) {
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if (int tpos = tidD; tpos < tiles32.size()) {
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if (i < 64) {
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AssignWorldTiles(x, y, sx, sy, tpos, map_tiles_.light_world);
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} else if (i < 128 && i >= 64) {
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