feat: Introduce Autocomplete Engine and TUI for enhanced command input and suggestions
- Added `AutocompleteEngine` class for managing command and parameter suggestions with fuzzy matching. - Implemented TUI components for an interactive command input interface with real-time suggestions. - Enhanced user experience with a quick action menu for common tasks related to ROM manipulation. - Established a structured approach for contextual help based on user input, improving command discoverability.
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127
src/cli/tui/autocomplete_ui.cc
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127
src/cli/tui/autocomplete_ui.cc
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#include <ftxui/component/component.hpp>
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#include <ftxui/dom/elements.hpp>
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#include "cli/util/autocomplete.h"
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#include "cli/tui.h"
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namespace yaze {
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namespace cli {
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using namespace ftxui;
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Component CreateAutocompleteInput(std::string* input_str,
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AutocompleteEngine* engine) {
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auto input = Input(input_str, "Type command...");
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return Renderer(input, [=] {
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auto suggestions = engine->GetSuggestions(*input_str);
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Elements suggestion_list;
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for (size_t i = 0; i < std::min(suggestions.size(), size_t(5)); ++i) {
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const auto& s = suggestions[i];
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suggestion_list.push_back(
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hbox({
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text("→ ") | color(Color::Cyan),
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text(s.text) | bold,
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text(" ") | flex,
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text(s.description) | dim,
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})
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);
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}
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return vbox({
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hbox({
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text("❯ ") | color(Color::GreenLight),
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input->Render() | flex,
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}),
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(suggestions.empty() ? text("") :
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vbox({
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separator(),
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text("Suggestions:") | dim,
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vbox(suggestion_list),
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}) | size(HEIGHT, LESS_THAN, 8)
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),
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});
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});
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}
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Component CreateQuickActionMenu(ScreenInteractive& screen) {
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static int selected = 0;
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static const std::vector<std::string> actions = {
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"📖 Read hex at address",
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"🎨 View palette colors",
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"🔍 Search hex pattern",
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"📊 Analyze palette",
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"💾 ROM info",
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"⬅️ Back",
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};
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auto menu = Menu(&actions, &selected);
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return CatchEvent(menu, [&](Event e) {
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if (e == Event::Return) {
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switch (selected) {
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case 0: {
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// Quick hex read
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std::cout << "\n📖 Quick Hex Read\n";
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std::cout << "Address (hex): ";
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std::string addr;
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std::getline(std::cin, addr);
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if (!addr.empty()) {
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agent::HandleHexRead({"--address=" + addr, "--length=16", "--format=both"},
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&app_context.rom);
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}
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break;
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}
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case 1: {
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std::cout << "\n🎨 Quick Palette View\n";
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std::cout << "Group (0-7): ";
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std::string group;
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std::getline(std::cin, group);
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std::cout << "Palette (0-7): ";
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std::string pal;
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std::getline(std::cin, pal);
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agent::HandlePaletteGetColors({"--group=" + group, "--palette=" + pal, "--format=hex"},
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&app_context.rom);
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break;
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}
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case 2: {
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std::cout << "\n🔍 Hex Pattern Search\n";
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std::cout << "Pattern (e.g. FF 00 ?? 12): ";
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std::string pattern;
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std::getline(std::cin, pattern);
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agent::HandleHexSearch({"--pattern=" + pattern}, &app_context.rom);
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break;
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}
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case 3: {
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std::cout << "\n📊 Palette Analysis\n";
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std::cout << "Group/Palette (e.g. 0/0): ";
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std::string id;
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std::getline(std::cin, id);
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agent::HandlePaletteAnalyze({"--type=palette", "--id=" + id}, &app_context.rom);
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break;
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}
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case 4: {
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if (app_context.rom.is_loaded()) {
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std::cout << "\n💾 ROM Information\n";
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std::cout << "Title: " << app_context.rom.title() << "\n";
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std::cout << "Size: " << app_context.rom.size() << " bytes\n";
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} else {
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std::cout << "\n⚠️ No ROM loaded\n";
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}
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std::cout << "\nPress Enter to continue...";
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std::cin.get();
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break;
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}
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case 5:
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app_context.current_layout = LayoutID::kMainMenu;
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screen.ExitLoopClosure()();
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return true;
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}
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}
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return false;
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});
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}
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} // namespace cli
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} // namespace yaze
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