Fix DungeonMap tile16 copy IDs being used, update yaze version num

This commit is contained in:
scawful
2024-01-22 20:24:44 -05:00
parent a443efc8a4
commit 9f137559c3
7 changed files with 56 additions and 30 deletions

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@@ -136,7 +136,7 @@ namespace app {
namespace core {
constexpr uint32_t kRedPen = 0xFF0000FF;
constexpr float kYazeVersion = 0.05;
constexpr float kYazeVersion = 0.06;
// ============================================================================
// Magic numbers