Fix DungeonMap tile16 copy IDs being used, update yaze version num
This commit is contained in:
@@ -204,7 +204,7 @@ void MasterEditor::DrawAboutPopup() {
|
||||
if (about_) ImGui::OpenPopup("About");
|
||||
if (ImGui::BeginPopupModal("About", nullptr,
|
||||
ImGuiWindowFlags_AlwaysAutoResize)) {
|
||||
Text("Yet Another Zelda3 Editor - v%d", core::kYazeVersion);
|
||||
Text("Yet Another Zelda3 Editor - v%.2f", core::kYazeVersion);
|
||||
Text("Written by: scawful");
|
||||
ImGui::Spacing();
|
||||
Text("Special Thanks: Zarby89, JaredBrian");
|
||||
|
||||
@@ -102,9 +102,9 @@ absl::Status Tile16Editor::UpdateBlockset() {
|
||||
gui::BitmapCanvasPipeline(blockset_canvas_, tile16_blockset_bmp_, 0x100,
|
||||
(8192 * 2), 0x20, map_blockset_loaded_, true, 55);
|
||||
|
||||
if (!blockset_canvas_.Points().empty()) {
|
||||
uint16_t x = blockset_canvas_.Points().front().x / 32;
|
||||
uint16_t y = blockset_canvas_.Points().front().y / 32;
|
||||
if (!blockset_canvas_.points().empty()) {
|
||||
uint16_t x = blockset_canvas_.points().front().x / 32;
|
||||
uint16_t y = blockset_canvas_.points().front().y / 32;
|
||||
|
||||
notify_tile16.mutable_get() = x + (y * 8);
|
||||
notify_tile16.apply_changes();
|
||||
|
||||
@@ -681,10 +681,10 @@ void OverworldEditor::SaveOverworldChanges() {
|
||||
}
|
||||
|
||||
void OverworldEditor::CheckForOverworldEdits() {
|
||||
if (!blockset_canvas_.Points().empty()) {
|
||||
if (!blockset_canvas_.points().empty()) {
|
||||
// User has selected a tile they want to draw from the blockset.
|
||||
int x = blockset_canvas_.Points().front().x / 32;
|
||||
int y = blockset_canvas_.Points().front().y / 32;
|
||||
int x = blockset_canvas_.points().front().x / 32;
|
||||
int y = blockset_canvas_.points().front().y / 32;
|
||||
current_tile16_ = x + (y * 8);
|
||||
if (ow_map_canvas_.DrawTilePainter(tile16_individual_[current_tile16_],
|
||||
16)) {
|
||||
@@ -720,10 +720,14 @@ void OverworldEditor::CheckForCurrentMap() {
|
||||
ow_map_canvas_.DrawOutline(parent_map_x * small_map_size,
|
||||
parent_map_x * small_map_size, large_map_size,
|
||||
large_map_size);
|
||||
// ow_map_canvas_.mutable_points()->push_back(
|
||||
// ImVec2(parent_map_x * small_map_size, parent_map_y * small_map_size));
|
||||
} else {
|
||||
ow_map_canvas_.DrawOutline(current_map_x * small_map_size,
|
||||
current_map_y * small_map_size, small_map_size,
|
||||
small_map_size);
|
||||
current_map_y * small_map_size,
|
||||
small_map_size, small_map_size);
|
||||
// ow_map_canvas_.mutable_points()->push_back(
|
||||
// ImVec2(current_map_x * small_map_size, current_map_y * small_map_size));
|
||||
}
|
||||
|
||||
static int prev_map_;
|
||||
@@ -763,7 +767,7 @@ void OverworldEditor::DrawOverworldCanvas() {
|
||||
if (flags()->kDrawOverworldSprites) {
|
||||
DrawOverworldSprites();
|
||||
}
|
||||
//CheckForCurrentMap();
|
||||
CheckForCurrentMap();
|
||||
CheckForOverworldEdits();
|
||||
}
|
||||
ow_map_canvas_.DrawGrid(64.0f);
|
||||
|
||||
@@ -228,6 +228,14 @@ absl::Status ScreenEditor::LoadDungeonMapTile16() {
|
||||
*rom()->mutable_dungeon_palette(3));
|
||||
rom()->RenderBitmap(&*tile16_sheet_.mutable_bitmap().get());
|
||||
|
||||
for (int i = 0; i < tile16_sheet_.num_tiles(); ++i) {
|
||||
if (tile16_individual_.count(i) == 0) {
|
||||
auto tile = tile16_sheet_.GetTile16(i);
|
||||
tile16_individual_[i] = tile;
|
||||
rom()->RenderBitmap(&tile16_individual_[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -251,29 +259,30 @@ void ScreenEditor::DrawDungeonMapsTabs() {
|
||||
screen_canvas_.DrawTileSelector(64.f);
|
||||
|
||||
auto boss_room = current_dungeon.boss_room;
|
||||
for (int i = 0; i < 25; i++) {
|
||||
if (current_dungeon.floor_rooms[floor_number][i] != 0x0F) {
|
||||
int tile16_id = current_dungeon.floor_gfx[floor_number][i];
|
||||
for (int j = 0; j < 25; j++) {
|
||||
if (current_dungeon.floor_rooms[floor_number][j] != 0x0F) {
|
||||
int tile16_id = current_dungeon.floor_rooms[floor_number][j];
|
||||
int tile_x = (tile16_id % 16) * 16;
|
||||
int tile_y = (tile16_id / 16) * 16;
|
||||
int posX = ((i % 5) * 32);
|
||||
int posY = ((i / 5) * 32);
|
||||
int posX = ((j % 5) * 32);
|
||||
int posY = ((j / 5) * 32);
|
||||
|
||||
if (tile16_individual_.count(tile16_id) == 0) {
|
||||
auto tile = tile16_sheet_.GetTile16(tile16_id);
|
||||
std::cout << "Tile16: " << tile16_id << std::endl;
|
||||
rom()->RenderBitmap(&tile);
|
||||
tile16_individual_[tile16_id] = tile;
|
||||
}
|
||||
auto bmp = tile16_individual_[tile16_id];
|
||||
screen_canvas_.DrawBitmap(bmp, (posX * 2), (posY * 2), 4.0f);
|
||||
screen_canvas_.DrawBitmap(tile16_individual_[tile16_id], (posX * 2),
|
||||
(posY * 2), 4.0f);
|
||||
|
||||
if (current_dungeon.floor_rooms[floor_number][i] == boss_room) {
|
||||
if (current_dungeon.floor_rooms[floor_number][j] == boss_room) {
|
||||
screen_canvas_.DrawOutlineWithColor((posX * 2), (posY * 2), 64,
|
||||
64, core::kRedPen);
|
||||
}
|
||||
|
||||
std::string label =
|
||||
dungeon_map_labels_[selected_dungeon][floor_number][i];
|
||||
dungeon_map_labels_[selected_dungeon][floor_number][j];
|
||||
screen_canvas_.DrawText(label, (posX * 2), (posY * 2));
|
||||
// GFX.drawText(
|
||||
// e.Graphics, 16 + ((i % 5) * 32), 20 + ((i / 5) * 32),
|
||||
@@ -287,9 +296,9 @@ void ScreenEditor::DrawDungeonMapsTabs() {
|
||||
screen_canvas_.DrawGrid(64.f, 5);
|
||||
screen_canvas_.DrawOverlay();
|
||||
|
||||
if (!screen_canvas_.Points().empty()) {
|
||||
int x = screen_canvas_.Points().front().x / 64;
|
||||
int y = screen_canvas_.Points().front().y / 64;
|
||||
if (!screen_canvas_.points().empty()) {
|
||||
int x = screen_canvas_.points().front().x / 64;
|
||||
int y = screen_canvas_.points().front().y / 64;
|
||||
selected_room = x + (y * 5);
|
||||
}
|
||||
ImGui::EndTabItem();
|
||||
@@ -366,9 +375,9 @@ void ScreenEditor::DrawDungeonMapsEditor() {
|
||||
tilesheet_canvas_.DrawGrid(32.f);
|
||||
tilesheet_canvas_.DrawOverlay();
|
||||
|
||||
if (!tilesheet_canvas_.Points().empty()) {
|
||||
selected_tile16_ = tilesheet_canvas_.Points().front().x / 32 +
|
||||
(tilesheet_canvas_.Points().front().y / 32) * 16;
|
||||
if (!tilesheet_canvas_.points().empty()) {
|
||||
selected_tile16_ = tilesheet_canvas_.points().front().x / 32 +
|
||||
(tilesheet_canvas_.points().front().y / 32) * 16;
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
Reference in New Issue
Block a user