Fix DungeonMap tile16 copy IDs being used, update yaze version num
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@@ -204,7 +204,7 @@ void MasterEditor::DrawAboutPopup() {
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if (about_) ImGui::OpenPopup("About");
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if (ImGui::BeginPopupModal("About", nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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Text("Yet Another Zelda3 Editor - v%d", core::kYazeVersion);
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Text("Yet Another Zelda3 Editor - v%.2f", core::kYazeVersion);
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Text("Written by: scawful");
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ImGui::Spacing();
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Text("Special Thanks: Zarby89, JaredBrian");
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