Fix DungeonMap tile16 copy IDs being used, update yaze version num

This commit is contained in:
scawful
2024-01-22 20:24:44 -05:00
parent a443efc8a4
commit 9f137559c3
7 changed files with 56 additions and 30 deletions

View File

@@ -204,7 +204,7 @@ void MasterEditor::DrawAboutPopup() {
if (about_) ImGui::OpenPopup("About");
if (ImGui::BeginPopupModal("About", nullptr,
ImGuiWindowFlags_AlwaysAutoResize)) {
Text("Yet Another Zelda3 Editor - v%d", core::kYazeVersion);
Text("Yet Another Zelda3 Editor - v%.2f", core::kYazeVersion);
Text("Written by: scawful");
ImGui::Spacing();
Text("Special Thanks: Zarby89, JaredBrian");