Fix DungeonMap tile16 copy IDs being used, update yaze version num

This commit is contained in:
scawful
2024-01-22 20:24:44 -05:00
parent a443efc8a4
commit 9f137559c3
7 changed files with 56 additions and 30 deletions

View File

@@ -85,7 +85,8 @@ class Canvas {
void DrawOverlay(); // last
auto Points() const { return points_; }
auto points() const { return points_; }
auto mutable_points() { return &points_; }
auto GetDrawList() const { return draw_list_; }
auto zero_point() const { return canvas_p0_; }
auto Scrolling() const { return scrolling_; }