Removed constants namespace

This commit is contained in:
Justin Scofield
2022-07-19 15:37:56 +00:00
parent 3be2f67003
commit 9f760d922a
7 changed files with 71 additions and 107 deletions

View File

@@ -16,51 +16,49 @@ namespace yaze {
namespace app {
namespace zelda3 {
using namespace core;
OverworldMap::OverworldMap(ROM& rom, const std::vector<gfx::Tile16>& tiles16,
int index_)
: parent_(index_), index_(index_), rom_(rom), tiles16_(tiles16) {
if (index_ != 0x80 && index_ <= 150 &&
rom_.data()[constants::overworldMapSize + (index_ & 0x3F)] != 0) {
rom_.data()[core::overworldMapSize + (index_ & 0x3F)] != 0) {
large_map_ = true;
}
if (index_ < 64) {
sprite_graphics_[0] = rom_.data()[constants::overworldSpriteset + parent_];
sprite_graphics_[0] = rom_.data()[core::overworldSpriteset + parent_];
sprite_graphics_[1] =
rom_.data()[constants::overworldSpriteset + parent_ + 64];
rom_.data()[core::overworldSpriteset + parent_ + 64];
sprite_graphics_[2] =
rom_.data()[constants::overworldSpriteset + parent_ + 128];
gfx_ = rom_.data()[constants::mapGfx + parent_];
palette_ = rom_.data()[constants::overworldMapPalette + parent_];
rom_.data()[core::overworldSpriteset + parent_ + 128];
gfx_ = rom_.data()[core::mapGfx + parent_];
palette_ = rom_.data()[core::overworldMapPalette + parent_];
sprite_palette_[0] =
rom_.data()[constants::overworldSpritePalette + parent_];
rom_.data()[core::overworldSpritePalette + parent_];
sprite_palette_[1] =
rom_.data()[constants::overworldSpritePalette + parent_ + 64];
rom_.data()[core::overworldSpritePalette + parent_ + 64];
sprite_palette_[2] =
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
musics[0] = rom_.data()[constants::overworldMusicBegining + parent_];
musics[1] = rom_.data()[constants::overworldMusicZelda + parent_];
musics[2] = rom_.data()[constants::overworldMusicMasterSword + parent_];
musics[3] = rom_.data()[constants::overworldMusicAgahim + parent_];
rom_.data()[core::overworldSpritePalette + parent_ + 128];
musics[0] = rom_.data()[core::overworldMusicBegining + parent_];
musics[1] = rom_.data()[core::overworldMusicZelda + parent_];
musics[2] = rom_.data()[core::overworldMusicMasterSword + parent_];
musics[3] = rom_.data()[core::overworldMusicAgahim + parent_];
} else if (index_ < 128) {
sprite_graphics_[0] =
rom_.data()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[core::overworldSpriteset + parent_ + 128];
sprite_graphics_[1] =
rom_.data()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[core::overworldSpriteset + parent_ + 128];
sprite_graphics_[2] =
rom_.data()[constants::overworldSpriteset + parent_ + 128];
gfx_ = rom_.data()[constants::mapGfx + parent_];
palette_ = rom_.data()[constants::overworldMapPalette + parent_];
rom_.data()[core::overworldSpriteset + parent_ + 128];
gfx_ = rom_.data()[core::mapGfx + parent_];
palette_ = rom_.data()[core::overworldMapPalette + parent_];
sprite_palette_[0] =
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[core::overworldSpritePalette + parent_ + 128];
sprite_palette_[1] =
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[core::overworldSpritePalette + parent_ + 128];
sprite_palette_[2] =
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[core::overworldSpritePalette + parent_ + 128];
musics[0] = rom_.data()[constants::overworldMusicDW + (parent_ - 64)];
musics[0] = rom_.data()[core::overworldMusicDW + (parent_ - 64)];
} else {
if (index_ == 0x94) {
parent_ = 128;
@@ -84,32 +82,32 @@ OverworldMap::OverworldMap(ROM& rom, const std::vector<gfx::Tile16>& tiles16,
parent_ = 136;
}
message_id_ = rom_.data()[constants::overworldMessages + parent_];
message_id_ = rom_.data()[core::overworldMessages + parent_];
sprite_graphics_[0] =
rom_.data()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[core::overworldSpriteset + parent_ + 128];
sprite_graphics_[1] =
rom_.data()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[core::overworldSpriteset + parent_ + 128];
sprite_graphics_[2] =
rom_.data()[constants::overworldSpriteset + parent_ + 128];
rom_.data()[core::overworldSpriteset + parent_ + 128];
sprite_palette_[0] =
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[core::overworldSpritePalette + parent_ + 128];
sprite_palette_[1] =
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[core::overworldSpritePalette + parent_ + 128];
sprite_palette_[2] =
rom_.data()[constants::overworldSpritePalette + parent_ + 128];
rom_.data()[core::overworldSpritePalette + parent_ + 128];
palette_ = rom_.data()[constants::overworldSpecialPALGroup + parent_ - 128];
palette_ = rom_.data()[core::overworldSpecialPALGroup + parent_ - 128];
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
gfx_ = rom_.data()[constants::overworldSpecialGFXGroup + (parent_ - 128)];
palette_ = rom_.data()[constants::overworldSpecialPALGroup + 1];
gfx_ = rom_.data()[core::overworldSpecialGFXGroup + (parent_ - 128)];
palette_ = rom_.data()[core::overworldSpecialPALGroup + 1];
} else if (index_ == 0x88) {
gfx_ = 81;
palette_ = 0;
} else // pyramid bg use 0x5B map
{
gfx_ = rom_.data()[constants::mapGfx + parent_];
palette_ = rom_.data()[constants::overworldMapPalette + parent_];
gfx_ = rom_.data()[core::mapGfx + parent_];
palette_ = rom_.data()[core::overworldMapPalette + parent_];
}
}
}
@@ -121,15 +119,15 @@ void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
if (parent_ != index_ && !initialized_) {
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
gfx_ = rom_.data()[core::constants::overworldSpecialGFXGroup +
gfx_ = rom_.data()[core::overworldSpecialGFXGroup +
(parent_ - 128)];
palette_ = rom_.data()[core::constants::overworldSpecialPALGroup + 1];
palette_ = rom_.data()[core::overworldSpecialPALGroup + 1];
} else if (index_ == 0x88) {
gfx_ = 81;
palette_ = 0;
} else {
gfx_ = rom_.data()[core::constants::mapGfx + parent_];
palette_ = rom_.data()[core::constants::overworldMapPalette + parent_];
gfx_ = rom_.data()[core::mapGfx + parent_];
palette_ = rom_.data()[core::overworldMapPalette + parent_];
}
initialized_ = true;
@@ -300,7 +298,7 @@ void OverworldMap::BuildTileset(int gameState) {
staticgfx[11] = 115 + 7;
for (int i = 0; i < 4; i++) {
staticgfx[12 + i] =
(uchar)(rom_.data()[constants::sprite_blockset_pointer +
(uchar)(rom_.data()[core::sprite_blockset_pointer +
(sprite_graphics_[gameState] * 4) + i] +
115);
}
@@ -308,20 +306,20 @@ void OverworldMap::BuildTileset(int gameState) {
// Main Blocksets
for (int i = 0; i < 8; i++) {
staticgfx[i] =
rom_.data()[constants::overworldgfxGroups2 + (indexWorld * 8) + i];
rom_.data()[core::overworldgfxGroups2 + (indexWorld * 8) + i];
}
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4)] != 0) {
staticgfx[3] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4)];
if (rom_.data()[core::overworldgfxGroups + (gfx_ * 4)] != 0) {
staticgfx[3] = rom_.data()[core::overworldgfxGroups + (gfx_ * 4)];
}
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 1] != 0) {
staticgfx[4] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 1];
if (rom_.data()[core::overworldgfxGroups + (gfx_ * 4) + 1] != 0) {
staticgfx[4] = rom_.data()[core::overworldgfxGroups + (gfx_ * 4) + 1];
}
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 2] != 0) {
staticgfx[5] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 2];
if (rom_.data()[core::overworldgfxGroups + (gfx_ * 4) + 2] != 0) {
staticgfx[5] = rom_.data()[core::overworldgfxGroups + (gfx_ * 4) + 2];
}
if (rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 3] != 0) {
staticgfx[6] = rom_.data()[constants::overworldgfxGroups + (gfx_ * 4) + 3];
if (rom_.data()[core::overworldgfxGroups + (gfx_ * 4) + 3] != 0) {
staticgfx[6] = rom_.data()[core::overworldgfxGroups + (gfx_ * 4) + 3];
}
// Hardcoded overworld GFX Values, for death mountain