Copy image to clipboard for GraphicsEditor

This commit is contained in:
scawful
2023-12-17 21:07:48 -05:00
parent 20515d2f0b
commit a0c2349d0b
8 changed files with 421 additions and 159 deletions

View File

@@ -1,6 +1,7 @@
#include "bitmap.h"
#include <SDL.h>
#include <png.h>
#include <cstdint>
#include <memory>
@@ -23,6 +24,174 @@ void GrayscalePalette(SDL_Palette *palette) {
palette->colors[i].b = i * 31;
}
}
void PngWriteCallback(png_structp png_ptr, png_bytep data, png_size_t length) {
std::vector<uint8_t> *p = (std::vector<uint8_t> *)png_get_io_ptr(png_ptr);
p->insert(p->end(), data, data + length);
}
bool ConvertSurfaceToPNG(SDL_Surface *surface, std::vector<uint8_t> &buffer) {
png_structp png_ptr = png_create_write_struct("1.6.40", NULL, NULL, NULL);
if (!png_ptr) {
SDL_Log("Failed to create PNG write struct");
return false;
}
png_infop info_ptr = png_create_info_struct(png_ptr);
if (!info_ptr) {
png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
SDL_Log("Failed to create PNG info struct");
return false;
}
if (setjmp(png_jmpbuf(png_ptr))) {
png_destroy_write_struct(&png_ptr, &info_ptr);
SDL_Log("Error during PNG write");
return false;
}
png_set_write_fn(png_ptr, &buffer, PngWriteCallback, NULL);
png_colorp pal_ptr;
/* Prepare chunks */
int colortype = PNG_COLOR_MASK_COLOR;
int i = 0;
SDL_Palette *pal;
if (surface->format->BytesPerPixel > 0 &&
surface->format->BytesPerPixel <= 8 && (pal = surface->format->palette)) {
SDL_Log("Writing PNG image with palette");
colortype |= PNG_COLOR_MASK_PALETTE;
pal_ptr = (png_colorp)malloc(pal->ncolors * sizeof(png_color));
for (i = 0; i < pal->ncolors; i++) {
pal_ptr[i].red = pal->colors[i].r;
pal_ptr[i].green = pal->colors[i].g;
pal_ptr[i].blue = pal->colors[i].b;
}
png_set_PLTE(png_ptr, info_ptr, pal_ptr, pal->ncolors);
free(pal_ptr);
}
auto depth = surface->format->BitsPerPixel;
// Set image attributes.
png_set_IHDR(png_ptr, info_ptr, surface->w, surface->h, depth, colortype,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
png_set_bgr(png_ptr);
// Write the image data.
std::vector<png_bytep> row_pointers(surface->h);
for (int y = 0; y < surface->h; ++y) {
row_pointers[y] = (png_bytep)(surface->pixels) + y * surface->pitch;
}
png_set_rows(png_ptr, info_ptr, row_pointers.data());
SDL_Log("Writing PNG image...");
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
SDL_Log("PNG image write complete");
png_destroy_write_struct(&png_ptr, &info_ptr);
return true;
}
void PngReadCallback(png_structp png_ptr, png_bytep outBytes,
png_size_t byteCountToRead) {
png_voidp io_ptr = png_get_io_ptr(png_ptr);
if (!io_ptr) return;
std::vector<uint8_t> *png_data =
reinterpret_cast<std::vector<uint8_t> *>(io_ptr);
size_t pos = png_data->size() - byteCountToRead;
memcpy(outBytes, png_data->data() + pos, byteCountToRead);
png_data->resize(pos); // Reduce the buffer size
}
void ConvertPngToSurface(const std::vector<uint8_t> &png_data,
SDL_Surface **outSurface) {
std::vector<uint8_t> data(png_data);
png_structp png_ptr = png_create_read_struct("1.6.40", NULL, NULL, NULL);
if (!png_ptr) {
throw std::runtime_error("Failed to create PNG read struct");
}
png_infop info_ptr = png_create_info_struct(png_ptr);
if (!info_ptr) {
png_destroy_read_struct(&png_ptr, NULL, NULL);
throw std::runtime_error("Failed to create PNG info struct");
}
if (setjmp(png_jmpbuf(png_ptr))) {
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
throw std::runtime_error("Error during PNG read");
}
// Set our custom read function
png_set_read_fn(png_ptr, &data, PngReadCallback);
// Read the PNG info
png_read_info(png_ptr, info_ptr);
uint32_t width = png_get_image_width(png_ptr, info_ptr);
uint32_t height = png_get_image_height(png_ptr, info_ptr);
png_byte color_type = png_get_color_type(png_ptr, info_ptr);
png_byte bit_depth = png_get_bit_depth(png_ptr, info_ptr);
// Set up transformations, e.g., strip 16-bit PNGs down to 8-bit, expand
// palettes, etc.
if (bit_depth == 16) {
png_set_strip_16(png_ptr);
}
if (color_type == PNG_COLOR_TYPE_PALETTE) {
png_set_palette_to_rgb(png_ptr);
}
// PNG files pack pixels, expand them
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) {
png_set_expand_gray_1_2_4_to_8(png_ptr);
}
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) {
png_set_tRNS_to_alpha(png_ptr);
}
if (color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_PALETTE) {
png_set_filler(png_ptr, 0xFF, PNG_FILLER_AFTER);
}
if (color_type == PNG_COLOR_TYPE_GRAY ||
color_type == PNG_COLOR_TYPE_GRAY_ALPHA) {
png_set_gray_to_rgb(png_ptr);
}
// Update info structure with transformations
png_read_update_info(png_ptr, info_ptr);
// Read the file
std::vector<png_bytep> row_pointers(height);
std::vector<uint8_t> raw_data(width * height *
4); // Assuming 4 bytes per pixel (RGBA)
for (size_t y = 0; y < height; y++) {
row_pointers[y] = &raw_data[y * width * 4];
}
png_read_image(png_ptr, row_pointers.data());
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
// Create SDL_Surface from raw pixel data
*outSurface = SDL_CreateRGBSurfaceWithFormatFrom(
raw_data.data(), width, height, 32, width * 4, SDL_PIXELFORMAT_RGBA32);
if (*outSurface == nullptr) {
SDL_Log("SDL_CreateRGBSurfaceWithFormatFrom failed: %s\n", SDL_GetError());
} else {
SDL_Log("Successfully created SDL_Surface from PNG data");
}
}
} // namespace
Bitmap::Bitmap(int width, int height, int depth, int data_size) {
@@ -143,6 +312,20 @@ void Bitmap::SetSurface(SDL_Surface *surface) {
surface, SDL_Surface_Deleter());
}
std::vector<uint8_t> Bitmap::GetPngData() {
ConvertSurfaceToPNG(surface_.get(), png_data_);
return png_data_;
}
void Bitmap::LoadFromPngData(const std::vector<uint8_t> &png_data, int width,
int height) {
width_ = width;
height_ = height;
SDL_Surface *surface = surface_.get();
ConvertPngToSurface(png_data, &surface);
surface_.reset(surface);
}
// Convert SNESPalette to SDL_Palette for surface.
void Bitmap::ApplyPalette(const SNESPalette &palette) {
palette_ = palette;
@@ -215,15 +398,6 @@ void Bitmap::InitializeFromData(uint32_t width, uint32_t height, uint32_t depth,
GrayscalePalette(surface_->format->palette);
}
void Bitmap::ReserveData(uint32_t width, uint32_t height, uint32_t depth,
uint32_t size) {
width_ = width;
height_ = height;
depth_ = depth;
data_.reserve(size);
pixel_data_ = data_.data();
}
} // namespace gfx
} // namespace app
} // namespace yaze