Added tests for ROMs and decompression

This commit is contained in:
Justin Scofield
2022-06-13 00:02:02 -04:00
parent b8303f4736
commit a10dbb59f1
5 changed files with 55 additions and 7 deletions

View File

@@ -10,9 +10,8 @@
#include <vector>
#include "Core/Constants.h"
#include "graphics/tile.h"
#include "Graphics/tile.h"
#include "compressions/alttpcompression.h"
#include "compressions/stdnintendo.h"
#include "rommapping.h"
#include "tile.h"

View File

@@ -102,7 +102,6 @@ class TilePreset {
uint32_t bpp;
TilesPattern tilesPattern;
std::string compression;
};
} // namespace Graphics

View File

@@ -59,7 +59,6 @@ add_executable(
${IMGUI_COLOR_TEXT_EDIT_PATH}/TextEditor.cpp
${SNESHACKING_PATH}/compressions/alttpcompression.c
${SNESHACKING_PATH}/compressions/stdnintendo.c
${SNESHACKING_PATH}/compressions/stdnintendo.c
${SNESHACKING_PATH}/tile.c
${SNESHACKING_PATH}/tilepng.c
${SNESHACKING_PATH}/palette.c
@@ -71,7 +70,6 @@ target_include_directories(
yaze PUBLIC
Library/
Application/
Resources/
"C:/msys64/mingw64/include/libpng16"
"C:/msys64/mingw64/include/SDL2"
"C:/msys64/mingw64/include"